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Check out how Kinect Sports Rivals is stunning

The new Kinect captures your likeness as a champion and the power of Xbox thrusts you into sporting events against friends, rivals and the entire world. Skill matters. Precision is rewarded. Small movements make big impacts. With online tournaments, head-to-head rivalries and a world full of, sports are reimagined to ignite your competitive spirit. The game learns how you and your friends compete, creating an ever-evolving network of rivals in the cloud. There's a competitor in each of us just waiting to come alive. It's You vs. the world.

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Christopher1493d ago

Still has noticeable lag. Great it can detect more shapes and whatnot, but in advancing the processing power, they've kept the same amount of lag. And that's on a demo of just capturing what the body is doing in real time (1:05-1:12).

The face capture and making it one with your character is nice. I can see that being implemented into CoD or a similar game as a side feature. There's a Square Enix game on iPad that does something like this and people like it.

Septic1493d ago

Yeah the lag is a big disappointment and really falls short of the so-called 1-to-1 interactions that were touted by MS.

This will just strike at the heart of what Kinect tries to achieve when it comes to motion control gaming.

Any 'useful' uses of the tech now seem to be relegated to things like face capture, like you mentioned and voice controls etc.

abzdine1493d ago

Kinect at its best! /s
seriously what are they thinking?

"thanks to the powaah of da clowwwd Kinect can detect your heartbeat, but cannot track your movements"
owned!

JokesOnYou1493d ago (Edited 1493d ago )

I thought it looked good for the very short glimpses of the people actually playing. I saw the Fighters Within vid from Gamescom which didn't look great but the vid quality also sucked I need to see more legit videos of actual gameplay. btw, the tech is impressive, love the face mapping stuff.

golding891493d ago (Edited 1493d ago )

To me this looks pretty good. The kinect 2.0 definitely will allow developers to make better game. Nice

Mike134nl1493d ago

Compared to the old kinect seems to me like the lag has been reduced in a rather big way. Question is if reduced amount of lag and precision allows for devs to make something enjoy-full to play. I would love to go hands on and see how much lag there is.

nukeitall1493d ago (Edited 1493d ago )

When you are moving your entire body, lag isn't as noticeable.

When you are flicking a small analog and achieving a big motion on screen, lag is extremely noticeable. However, if you move that same analog stick 10 times the distance, to achieve the same motion, the lag is almost imperceptible. Why? Because it takes time to move the distance, which is more realistic.

Now of course that is a crude example, because Kinect One can now give you additional input that a traditional controller almost can't. Take for instance, the real body placement of a character in a boxing game using a controller based game.

The character generally has fixed positions of where it can hit, and your character moves to dodge. Kinect doesn't rely on that, because your body has infinite positions it can be in, and Kinect picks that up.

To do that with a controller, would require a gazilion buttons and a very complex setup! So what you are seeing are games being designed around the limitation of the controller.

That said, I believe lag will be significantly reduced as final software is rolled out and as the technology matures.

KonsoruMasuta1493d ago

Yes, this can could more reliable than a controller in some situations but you would need tech that can keep up with the player without problems. As of now, there are certain movements that will not register with the sensor and you also have to make sure you're moving at a pace the sensor can work with. In other words, the hardware doesn't match up with the ambitions.

The input on a controller may be more limited than the kinect but it's more responsive. And it will remain like that for years to come.

nukeitall1493d ago

@KonsoruMasuta:

"The input on a controller may be more limited than the kinect but it's more responsive. And it will remain like that for years to come."

As I said, the controller is entirely based on twitch gaming. That doesn't apply to full body motion. How fast can you shoot or dodge in real life?

Point being, lag and response time is hugely important in controller based games, but not motion tracking once you reach a point you won't notice it.

" As of now, there are certain movements that will not register with the sensor and you also have to make sure you're moving at a pace the sensor can work with."

The sensor seems to keep up just fine. Don't know what you are talking about?

What certain movements will not register with the sensor and how does it matter?

KonsoruMasuta1493d ago (Edited 1493d ago )

"The sensor seems to keep up just fine. Don't know what you are talking about?

What certain movements will not register with the sensor and how does it matter?"

Watch this video.

http://www.thesixthaxis.com...

You can see how laggy and unresponsive the sensor can be.

Some movements don't register and in certain moments you don't see feedback until seconds later.

You have a weird definition of "fine".

It's a great idea but the tech is not is not there yet.

nukeitall1493d ago

@KonsoruMasuta:

Your video is a low res choppy video. How are you suppose to evaluate anything based on that when the source itself is laggy, not to mention single game isn't reflective of the technology.

Imagine a laggy game that frequently drops framerates, does that mean all controller based games will suck?

That said, here is a video showing almost zero lag:

http://www.youtube.com/watc...

Fast forward to around 4 mins.

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-Superman-1493d ago

wow, i love this scanning system. Can´t wait to play with it :)

EasilyTheBest1493d ago

Now this is something I'm really looking forward too, loved Kinect Sports 1 & 2.

Mounce1492d ago

I played Wii Sports when Wii came out.

So, why should I be stunned about Wii Sports X1 Edition? Prettier visuals with similar sports?

+ Show (4) more repliesLast reply 1492d ago
theWB271493d ago

Wow..wasn't expecting it to look that good. If the jet ski portion can satisfy my Waverace craving I'm in. Then the Kinect...this is the reason you don't make a Kinect-less SKU.

That scanning tech is included at the hardware level. Imagine if NBA2K, Live, Madden, Fifa, UFC or Tennis takes advantage of this. No need for a create a player, YOU will be in the game.

Good stuff...

sobotz1493d ago

Yeah, it's surprisingly good

green1493d ago

I taught i was the only one that had a Wave Race craving lol.

theWB271493d ago

Great taste you have. Loved that game back on the ol Nintendo 64.

Ocarina of Time-Mario 64- Pilot Wings- and Waverace...such good memories.

TheKingWilliamV1493d ago

I wonder if they can create a NC17 game where you get to make slow sweet love :-)

-Alpha1493d ago

Looks pretty good. It's definitely a great way to hook the wider audience.

r211493d ago

Stunning, great way to describe the visuals of this game. The tech included in it is pretty epic too.

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