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Divekick Review | Geekenstein

"As simple as Divekick seems on the surface its depth lies in the underlying framework for fighting games. The mind game of making your opponent feed in the mind game. Pressuring them in to a corner with you character in order to frustrate them and avoiding them until a better position is gained. While only having two buttons it still give off the same vibes of anticipating your opponent’s actions, while keeping you own actions in check." - Josh Rios of Geekenstein

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