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Betrayer Preview | GIZORAMA

GIZORAMA - Horror games are a genre that have gone through more peaks and valleys than most. Starting back arguably as far back as Haunted House on the 2600, this style of gameplay has adapted from the early 3D awkwardness of the original Resident Evil and Silent Hill, to the surge of over-the-shoulder Resident Evil 4 knockoffs during the PS2/GameCube era, to the recent adaptation of horror game tropes into new forms, such as the first-person exploration of Amnesia to the pseudo-16 bit stylings of indie titles like Jasper Byrne’s Lone Survivor. No matter the presentation, the gameplay trappings remain similar across most games of this ilk: sparse enemies that are far more powerful than you, a lack of readily available supplies, oppressive environments, and ambient sound design. Despite the action-heavy pedigree of its development team, Blackpowder Games, the upcoming title Betrayer meets all of these criteria, and should prove worth a look for any fan of Amnesia or Call of Cthulhu.

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