For those of us not in the room, it’s quite hard to imagine how David Cage pitched Heavy Rain to Sony.
He probably started by saying: “Heavy Rain is a story-driven psychological thriller.”
The Sony execs in the room would have been all ears at this point.
“It’s unlike any game on the market.”
A murmur of excitement.
“And it will feature next to no shooting. No guns. And it’s for an audience we’re not entirely sure even exists.”