IGN:Flawed but eminently likeable, The Wonderful 101 is a charming, boisterous and deceptively complex action game.
Judging from the review. He should of gave it an 8. It seems like he was being too harsh.
Annoys the hell out of me when people use 'of'
Wait, just so I know, are we disagreeing because we actually disagree or because it's Mika? I need to know before I disagree.
Mika = disagree. He/she could have said "Heisenburger is awesome." Nope. Disagree. ;) lol *typographical error
Bit of both?
Let's say it's a conditioned response to her constant trolling.
It seems that the general consensus is a score of 8
lol this is the same braud that gave pikmin 3 minus points because she wanted more of pikmin 3 = the game was too short
IGN Italy gave it a 9.5
Gotta get your money's worth. I don't stress about game length, but some games are just too short.
moneys worth? . you think pikmin 3 is worth just 60 bucks eh. . have u played the game? An experience like Pikmin 3 is worth more than just 60 bucks it changes gaming with its camera view it does < fact . soon sony will copy etc < fact Well, Journey for the ps3 is only 1 hour long but looks and plays like a $1,000 dollar gem . . just because a game is too short does not mean something is wrong with it nor does it deserve minus points, she mucked up(;, plus The Wonderful 101 has SUPER HIGH-REPLAY VALUE forever and ever easy to control, challenging to master, not hard . challenging . . goomba chick whining, shese just too busy to have judged a game like The Wonderful 101 properly, so much more to it than she got to. pre-judge this witch of a human gave pikmin 3 minus points for the whole world to see because her brain demanded more of pikmin 3 but she couldnt get more, she said so her self . not a conspiracy, after shese been exposed. (;
howlongtobeat.com says Pikmin 3 is 13-20 hours depending on how much you do in it, that's not short enough to take points off the score for.
That ain't bad.
""soon sony will copy etc"" Why the hostility? And you don't actually think using the Gamepad as a camera is innovative do you? It's not new. Any motion sensing device with a screen have used this in one way or another before. Even the PS Vita.
well not just a camera . more like another window into another world . play pikmin 3 . you get a camera in the actual in-game world ,, then from the wiiu gamepad you can use that same ingame camera but in your own living room as you take pics not of your couches but pics of the actual gaming world in a full 360 degree angle . . something to be copied for sure
I don't know your age... but it sounds like this is all new to you. You're making it sound as if the game turned your living room into a game world. It doesn't The Gamepad has an accelerometer and a gyroscope. When you move the Gamepad, the camera moves. Just like moving the joystick. There's nothing to copy here. It's been around for a while. One could actually say that Nintendo copied this.
in Pikmin 3 I can snap a pic of a TOWERING tree without the use of a joystick. . . ide actually have to tip my face and arms up toward the sky to snap a pic of the branches of the trees in Pikmin 3 .its an UNDENIABLE REALISTIC EFFECT . a Television set alone bungled with a joystick does not do a very good job of pulling off this effect .a joystick is not PHYSICAL WINDOW into another world like the gamepad is (: p.s. pikmin 3 has always been played from a birds eye view all these years . the gamepad is uniquely diff from the VR. headset as well . . as it too does not pull off the effect of a virtual camera into another world, because a camera is not a headset, nor a joystick, it is a square like handheld item . just like a gaming pad . . . understand the undeniable now?
I don't think you get it. This has been done before. I understand that looking at the Gamepad's screen as you move may seem like a "window into another world". But the technology and use of it, is not really new or innovative today. Like I said before. You are using the motion sensor in the Gamepad to control the camera in game. The same way you would use the joystick to control the camera in game. The only difference is that the screen on the Gamepad gives you the illusion of looking into a different world. Sony has already done this before, as well as others with handheld devices with screens on them and a motion sensor. Every phone today can do this including the PS Vita. So they can't really "copy" something that they've already done before too. And why didn't you mention Microsoft? Anyway, if you still don't get it, then I hope someone else can make sense of it, cause I'm done.
you: The only difference is that the screen on the Gamepad gives you the illusion of looking into a different world. me: exactly, you said it yourself, the only difference is that the gamepad gives you the illusion, that is exactly what im talking about, you just proved my point < (: also an illusion and a trick < is not the same lol yep, nintendo announces the wiiU gyro sensor tech to be used for wiiU 1st BEFORE SONY or MICRO < fact then sony rite away jumps on board and includes the censor with the vita, AFTER nintendo announced it . not before . AFTER . . ha haa sony like " dont leave me behiiiind" ha ha haaa and yes this gyro tech for pikmin 3 is very convenient, more so than a joystick which does not even come close to casting a virtual illusion . ha haaa truth hurts you that Nintendo dominates i guess
– Unreliable controls -Initially infuriating in other words "I can't draw shapes" "I hate learning curves." I called this one right on the dot,Sorry keza but if your only complaints were the learning curve and difficulty you should have just handed the review over to someone who Isn't a scrub at games.Good thing the demo is out so people can call your bs.
Western journalists don't like games that are challenging, all they want is a cinema experience like Uncharted. Sad I know. Still buying W101 day one because the demo was awesome.
IGN is just a group of people who takes bribes to give out a 'good' review. * See review of COD all year*
I can't understand how she found the controls difficult I mean how hard is it to draw a line or circle? I had no problem with the controls when I played the demo, they even worked well with the right analogue stick. Still picking this one up.
Since Matt left IGN reviews have been very sketchy.....
I'm not going to read the articles but from playing the demo I can tell you that I had fun with assigning certain characters to do specific combos as I was laying the hammer on another group and as Stone cold said I was stumping a mudd hole in another aliens ass. Yep I rarely play video games like when I was younger but Maybe playing games is like riding a bike and I never forgot how.
I like the polar opposite of Keza so its better than you think and judging by the demo it's no less than an 8 in my book so far that is. Oh and she goes on about the controls which I did find problematic for the first 2 minutes, after that it was a breeze! I really think they did a fantastic job with the controls and give you either the option to draw or use the right stick to use your unite morph ability. The more and more I heard her complain about it, she started to sound like her skill level was the problem not the games controls. Seriously, listen to her ranting on about the initial first few hours, of her first 14hr play-through but by the fourth operation it was really enjoyable and that the controls sometimes get in the way. For all the greatness she still gives it a 7.4 smdh...
I think the presentation is what's misleading reviewers. They seem to expect it to be a hold-your-hand walk in the park when its made by the people who made bayonetta and vanquish. Im glad the game doesnt baby you and allows you to discover new elements in the combat. Definitely one of those games people will look back on fondly, like viewtiful joe or madworld.
It's to hard?BooHoo BooHoo Not trusting any reviews from these so called noobs
wiiU gamepad is failure.
WiiU GAMEPAD is No1......
love mine b-dash!
lol wut? the demo deserved no less than a 9