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GTA V: 5 Pieces Of DLC We Want To See

WC - August is upon us and we are now into the final furlong of what has been a very long wait for Rockstar Game’s upcoming Grand Theft Auto V.

Everyone’s favourite sandbox title isn’t out for another month, but already, fans have started discussing what downloadable content they’d like to see.

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mafiahajeri1023d ago

Give me zombie DLC ill buy that for 30 dollars NP...

ZodTheRipper1023d ago

RDR's zombie DLC was meh ...zombies somehow don't fit into their engine and gameplay mechanics. On the other hand, GTA5 of course could change my opinion about that.

mafiahajeri1023d ago

I disagree undead nightmare is the best DLC to date on any game and it was cheap also.

Deceiver_Of_The_Gods1023d ago

Τhey will change it to fit better.

Audiggity1022d ago

Really? "More weapons, tattoos"... "More cars"... "More locations"... come on, why write an article if you aren't going to apply thought:

So... what would Rockstar do for the DLC? Perhaps more in line with a something a bit more future forward:

- Think about the Contracts mode in Hitman. What if they did something like this in GTA V? A competitive assassination challenge... make your own scenario type of model. Pick a location, situation, options, goal, weapons, boost abilities, etc. Compete for accuracy, clean hits, time, avoiding cops...

- To play off of the "Cops and Robbers" theme, imagine DLC that put you in the shoes of a cop... with big multiplayer cop-based events. DLC to be the "good guys" for once. It could happen. With the focus on heists, this doesn't seem too far fetched. Going after the bad guys for once would be a nice spin on things.

- Similar to the Undead Nightmare DLC, but, instead of zombies (obvious guess), they convert the entire map/AI/vehicles/missions/multi player to something that is post-apocalyptic. Similar to a Mad Max or Fallout style environment...

Those are my 3 DLC concepts. Totally attainable by R* and unique.