GRID 2 has two very clear game modes that is packed with cars, courses and action. With the awesome presentation, gameplay and multiplayer the wait has been worth it. The single player campaign starts you off at your first race and there is no easing you into it like most racing games, for me it was a great move by the team. This is where you start your career in World Series of Racing that is the brain child of millionaire Patrick Callahan. WSR is a totally new concept and it is with the help of you and your fellow racers to get interest and hype built for the new series. Seasons that take place all over the world, with new tracks, cars and driving styles as you progress; with you building a fan base and sponsorships. With the “True Feel” handling system to try and narrow the gap between arcade and simulation the racing cars do feel a little different from each other, but not as much as in Grand Turismo where every car feels different. You do feel the difference between a drift car and a race car clearly and the handling is definitely closer to arcade than a simulator, but that is ok because not all racing games can be as serious as GT5. Do not for one second think this is an easy game to beat as you would in a true arcade game. This strikes the balance perfectly for being serious enough and just having loads of fun.