How 7 Games Created the Modern Team Multiplayer FPS

The First Person Shooter (FPS) genre is weaved into the fabric of PC gaming's history and development. These games are what drive the development of the most cutting edge technology, form the backbone of tournament level eSports, and typify gameplay innovation at the highest level.

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decapitator3514d ago (Edited 3514d ago )

Agree with practically almost all the games on the list. I still play doom every now and then on the PSP. Good stuff....good stuff.

JasonPC360PS3Wii3514d ago

Not bad but I think the list was short. Where is Delta Force 2, that game had 62 mp support back in 98, when everyone had dial up.

decapitator3514d ago

Ahh, the good old dial up days when you had to redial in a a middle of the game because your computer went off or it was just laggy as hell..ahh those were the days..:P

edborden3514d ago

Delta Force 2 was released at the end of 1999, which puts it after both UT and Tribes... While 64-player support is definitely an innovation, tribes had 100 player support before Delta Force -- the problem with that player count on BOTH games is HOW playable was the game with that many people and did the implementation make sense? I don't think the support was really there until Battlefield.

Captain Tuttle3514d ago (Edited 3514d ago )

But it should be on the list because it showed that online MP could be done successfully on a console. I'm not saying that any of those games should be removed but that it should have been a list of 8.

Palodios3514d ago

Its hard to limit to as low a number as possible for this list. Technically, you could cite Unreal Championship, since it was the first fps to be semi-big on live or Cod4 because of the new implements it has added, but those don't come close to the impact of doom, quake or tribes, I don't think. Halo 2 didn't really change a whole lot, maybe you could say it was one of the first truly refined online fps, but whether it should make the list is debatable.

edborden3514d ago

I'm not sure just "showing" that multiplayer could be successful on a console necessarily adds anything to the Team MP FPS genre... which was the goal.

Bigrhyno3514d ago (Edited 3514d ago )

I would love to see a new tribes game. Also, unless it's PC games only, I think Goldeneye should be on the list, that game was crazy fun for a console FPS at the time.

Proxy3514d ago (Edited 3514d ago )

I want a new tribes game. They made tribes 3, but it differed from the roots to much. They need to go back to the basics. I don't even care if the graphics are that great, as long as they can revive the IP.

I remember Tribes 2, free in game e-mail, free in game forums, free in game browser used for searching player and clan pages, free clan support, free map support. Ohh, and the best of all a free overhaul of the entire game 5 years after release by Garage Games! EA's still scratching their heads over this one.

TriggerHappy3514d ago

I wish more PC classics would get conosle ports into this gen gaming.

edborden3514d ago

Tribes is probably my favorite game out of the list also. Although Battlefield is a close second. Wouldn't a new Tribes be sick on current platforms? Awesome.

As far as GoldenEye, I played the heck out of it when it came out, and I love the game. But I can't think of an distinct innovation that sets it apart in its time. By the time it was released, we'd progressed beyond anything it had for multiplayer. In fact, GoldenEye's wikipedia page quotes the game's developer as saying Goldeneye's multiplayer was "a complete afterthought."

Covenant3514d ago

Back when I was more of a PC gamer, Quake 3, Counter-Strike, and Unreal were personal favorites. XBLA/PSN remakes, anyone...?