The Mac version of SimCity will finally cut the ribbon on August 29. Electronic Arts also reiterated that the game is cross-platform, so Mac and PC players can build together, and those who purchased the PC game on Origin can download it again on Mac.
Originally planned for June, the game's OSX debut was delayed to work out quality issues. Despite a problematic launch, SimCity has gone on to sell over 2 million units.
Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.
The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”
EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.
Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.