IGN discusses where the industry is headed when devs are arguing with retailers in stores.
If things continue going like this the western side of the industry is in for a big time crash.
the ignorance of these guy.... lets pretend to understand business and sound like a retarded monkey!
Yeah... because they don't know ANYTHING about an industry they work in and around daily.
Couldn't retailers be like "You won't allow us to sell games and make around $10 or so per game, so we won't sell your console."
They could, but if all the console makers did this and Gamestop stopped carrying their consoles what would Gamestop sell? Can't sell the games, won't sell the consoles, no profit.
Well what I meant was for the "digital-only world". In that world Gamestop could just sell online codes.
And get it's throat stepped on by Steam, Gamersgate, GOG,.. etc?
gamestop should just get taxed on each buy-back and sale... like a tax which goes to the developer/publishers for each re-sell... that way it won't affect the consumer, but only the retail that makes profit from selling used games and taking away sales from Publishers and developers..
These guys seem pretty out of touch, every industry has been scared of second hand sales but that doesn't mean they have the right to stop them. I'm not going to insult their logic, like they did towards some people in this video. Developers should give consumers as many ways to buy their product as possible and not worry about retailers. There's poor thinking behind the idea that developers care about upsetting GameStop with lower dlc prices than physical copies, but have no problem trying to wipe the used game industry off the map.
That's because most industries aren't as hard impacted as the games market. A lot of types of games are very risky to release to retail, namely single player story driven games, you can play through them and not really have much incentive to keep. Which isn't a bad thing, Journey was an amazing work of art but if it had launched as a retail game I guarantee you it would never have made a profit. But on the other hand publishers have been finding ways of getting you to keep the disc such as half baked MP, and large amounts of DLC. Honestly in order to help preserve the health and breadth of games we have in the industry it would go a long way if Gamestop were to simply give 10$ of profit to the developers/publishers for each used sale. But we all know that will never happen because corporate CEOs are somehow able to see the difference between making 500 Million a year, and 450 Million a year >_>
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