Review: Divinity: Dragon Commander | OnlySP

Divinity: Dragon Commander attempts to combine elements from a number of different genres into a single game. It has both turn based and real time strategy, some light RPG elements as well as a bit of action mixed in to form what is a very interesting, if rather unfocused, experience. I used to be a huge fan of RTS games during their golden years, when a plethora of games such as Command and Conquer, Rise of Nations, Age of Empires and many others dominated the PC gaming scene, but recently it has been rather hard to find quality RTS games to play. Many of the former giants of the genre, such as the aforementioned Age of Empires and Command and Conquer, have turned to browser based, free to play shadows of their former selves. Thus, I was excited to get the opportunity to review Dragon Commander, but can it bring back the magic of the golden age of RTS, or will it slump to the bottom like the free to play travesties?

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