GIZORAMA - Mars War Logs is filled with potential and great ideas. Just after experiencing a couple hours of the game, it becomes clear that Spiders’ ambition for this title was to be their own Mass Effect. The base for most of the design and features in an AAA type game can be found in Mars— A heavy morality system, decision powered narrative, multiple dialogue choices, party members, tree based skill system, and crafting to name a few. The problems start for Mars when you get deeper into the game and realize that there is nothing beyond that base. If Mass Effect is a full course meal then Mars War Logs is the imaginary tea and pastries at a child’s tea party.