BehindGames writes: New Battlefield 4 multiplayer footage has been spotted by us, after MP1st has posted some of them from YouTube, today we ll post some of new videos shows a giant skyscraper falling down and making a tsunami.
why are the giving away glitchy gameplay? it makes the game look poor.
its your opinion, people want more about the game
He's kinda right, you know. Showing glitchy gameplay is bad publicity. I'm buying it, but just sayin.
Midny- You could make the argument that the people watching Youtube clips of unreleased games are what you might call enthusiasts and as such, should know what the development process entails. It then stands to reason that these same people should stop whining and just enjoy the footage with the understanding that it's running on unfinished code.
the game is so massive, every gamer should know that in this kind of scale some glitches time to time, especially while in development time are very normal to occur... I saw one realistic fish with realistic AI jumping around in the wave!! ;)
Yea it's unscripted but still not impressed.
A skyscraper fell in the middle of an online match and the debris caused a wave. If anything this is showing what the game can do. Thats pretty impressive, especially if it was a full match.
People want to know about the final product, not how glitchy it is during development. I get it, you like Battlefield but that doesn't mean everything about it is the holy grail. Its ok to criticize a game that you like. Based on your avatar I see you like GTA V. How would you like it if Rockstar put out some gameplay that's running a 10FPS?
Do you not know what beta or alpha software means?
No, no he does not.
You mean games DON'T just appear out of thin air ready to play?
alien- Mind = Blown
I am pretty sure this is all Beta and possible Alpha gameplay. The game isnt out for another couple of months. No need to worry.
It's only Alpha. Beta starts in september.
UNIMPRESSIVE. STILL NO DINOSAURS.
they should put up a Alpha footage tag on the videos seeing how people always jump the gun when it comes to footage and dont keep up with the games current progress.
This is just early Alpha build stuff. Beta footage will be a whole different world. This is only one map. I want to see the others.
Call of Duty multiplayer reveal in 2 weeks. They're trying to drown that out with pre-alpha footage or whatever this is. I say let people put out this footage on their own once the beta is out.
It's still in beta.
Anybody who is actually paying attention understands this is not the final game. Learn to appreciate the small things.
Sometimes glitches make games more enjoyable. (See: any Sonic game)
Yea, it's nice to know that it doesn't seem scripted, like it looks like the building falls when ever it wants
There are pillars at the bottom of the building and when they are damaged enough in the right points then the building will come down so yeah its not actually scripted but you do need alot of firepower to bring it down, from tanks, RPGs etc.
@Sam Fisher It falls when it takes enough damage to the supporting beams. It could stay standing the entire match, or you could run over there with a tank at the beginning and take it down, whatever you want to do.. That's my favorite part about BF4 now...
It's 100% scripted just like all the damage in the previous battlefield games. None of the damage is ever real-time.
the ps4 rules!!!
This is called alpha gameplay. Which is also being played on the PC just so you know. edit: my comment makes no sense now since cunnilumpkin changed his comment. I suppose i'll just take the disagrees.
Death to cod and the Xbox! So psyched for battlefield.
What does that have to do with this? This is running on a PC btw.
maybe the PS4 version is the one that he is getting? just my guess.
lol wut? such a random comment.
Fattyuk... shut up. Death to LBP and Playstation! Im gettin it on Xbox One! Lol But seriously everything besides death to Playstation...
thats so crazy lol.
The dog in COD is still crazier.
That's awesome, environmental effects are going to be so cool to see in games this coming gen. I hope they add a bit more detail to the wave etc as I know this is an alpha. The waves in the campaign demo are amazing, if they can do something like that for when the building falls in mp that'll be something.
Does the building fall the same way everytime ?
I am going to say yes as (according to AFCCannonieri in a few comments above) to make the building collapse you have to destroy all the pillars (like in BFBC2). So it is scripted to a point. No natural physics at play. It is cool though. One thing I really like about BFBC2 was you can level the map
I'm hoping they change up the way it collapses later on. Like there are atleast a few different styles depending on the way it is damaged.
It is but that's because its such a huge complex structure. to simulate distruction with some type of physics engine would consume A LOT of power. but I'm sure the smaller structures would destroy fine.
Would have been cool if at the 00:53 mark, he would have kicked the tango off the building instead of stabbing him. Looks like a good game, I may add this to my pre order list.
yup you must pre order it
Would be very cool although everyone in this game has parachutes by default.
Hahaha! I was wondering if that was the case. Then another feature they could add would be you had to press a sequence of buttons in order to deploy the parachute. Maybe a combination like L2, R2, Square, or LT, RT, X. I don't know I could just be talking out of my a** lol. I'm not a game developer, but I am a designer so I'm always viewing things with an open mind for possible improvements.
@auric in BF3 you just press X on the Dualshock (or A on the 360 controller) to deploy the parachute. I'm sure its the same thing in BF4.
inf3cted1 beat me to it. However it would still be cool if you could stab them in the back/chest/neck and then push them off.
@elhebbo16 @titletownrelo Oh nice! I never played it on consoles/PC, but I played around with Bad Company 1 & 2 before. So I guess we can all agree that Battlefield 4 will definitely be a good time. I'm looking forward to playing this game on next gen consoles, only 3-4 months away now :-)
It's not as fun as it looks. I'd say you should try the beta before putting money down on this.
That looked good, loving the water physics.
Wonder if they fall the same direction each time and if the "debris scatter" is the same each time as well or totally dynamic.
I know its early footage, but I am going to nit pick because I am a simply whore for realism. And if a company is going to show their wares they had better make it damned good. So here it is.... A building of that size falling into water would make a substantially larger wave(s) than what you would find in a kiddie wavepool and more violent splashes all about are also lacking etc. Im sure its all easier said than done to implement such computing complexities on top of everything else, but Im still 'tongue in cheek' over this one. There, now I feel better. Make it shine Dice, dont get the old CoD "Good Enough Syndrome". Regardless, from everything I've seen, this title is looking up, and I will surely slap down my hard earned money for it.
Agreed. but like everyone Iis saying ot's PRE-alpha so I cant judge too much.
" A building of that size falling into water would make a substantially larger wave(s) than what you would find in a kiddie wavepool and more violent splashes all about are also lacking etc." First thing I thought too myself
dont get the old CoD "Good Enough Syndrome". lmao so true.
Honestly id buyit even if this was the final build....i have that much fun on battlefield
Non scripted take downs... better watch out where your feet stand. Go away Casper the ghost... you and your dog... please... just fade away.
The buildings getting toppled are still most likely gonna be scripted in the same way the BC2 destruction was. Basically every building had different support beams and pillars when, when damaged enough, would cause the whole building to collapse. It was always the same pre-baked animation every time, so the actual physics calculations weren't insane or anything. There's nothing wrong with this approach, as it takes a huge load off people's CPU's so that more people can play the game without having to worry about spending hundreds of dollars on upgrades (assuming it's the PC version). This huge building will most likely have the same pre-baked animation every time, but it doesn't really matter because everyone will be focused on their objectives rather than miniscule things like this.
I guess I stand corrected then. Non scripted targets would indeed require a lot of probable calculations. Still... it doesn't take away from being able to knock down a building in a match, Or using the fallen debris as cover.
That was impressive! Did you see the water wave after the collapse? NICE! I love unscripted events that completely change the map. I now have more hype for BF4.
impressive? it looks cheap as hell man, totally unrealistic, th ebuilding fell down then 2 seconds afterward the reacted and reacted in a dull way, i was expecting a big splash/wave and then the boat didn't react underwhelming, gta 4 has more realistic water physics
Dude it's FRIGGIN ALPHA! all that will be corrected when the game goes GOLD! It amazes me still that people still do NOT understand what ALPHA means for a game.
Sure that wave is cool but lets instead fight about if this is better than CoD. I mean what's the point if we can't yell stupid stuff at each other?
Whoever wrote the title of this article needs to look up "Tsunami" on Wikipedia and find out how wrong they are.
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