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Disturbing Behavior – The “Online Disinhibition Effect”

Jumping into a random online match of Call of Duty: Black Ops 2 is an exercise in masochistic futility. The limitless stream of rage and racial slurs that flows through almost every lobby of play in Black Ops 2 is an instant turn off to those who are looking for a casual fun shooter experience.

Back before console gaming allowed online play, gamers were mostly restricted to playing with others, either by inviting friends over to the house to enjoy a game on the couch or by venturing out to an arcade or the occasional LAN party. While those instances of competitive gaming carried the potential to devolve into shouting matches of foul language, they almost never did because the people playing the game were compelled by proximity and the potential of consequences to respect each other. Your friend was sitting right there next to you, and if something was said that you didn’t like you could always talk about it, kick the person out, or punch him in the face. The point is that repercussions were always there to counteract the verbal diarrhea that always seems to come out whenever competitive gaming takes place

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