FTG Writes: Crown Jewel
The beat ‘em up genre has had a tough run for the last 20 years. In an industry where they’re usually only viable as arcade machines designed to take quarters from you, it’s difficult to realize a day where a retail release beat ‘em up can be considered a smart idea. Luckily, Vanillaware is not unfamiliar with the concept: they’ve shown with past instances like Odin Sphere (PS2) and Muramasa: The Demon Blade (Wii/PS Vita) that they can make the genre work. Their latest, long-awaited creation Dragon’s Crown boasts a ton of content in a compact world, but should this crown be discovered or remain buried in the rubble?