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Bit Tech- Fuse Review

BT:It’s embarrassing to think about Fuse’s intended audience because it appears that any novelty can be supplanted by access to guns and waves of enemies. A projected market base that informed this design clearly exists since Fuse has gone through significant changes over the course of development. Our initial introduction was to a game named Overstrike at 2011’s E3. It appeared to have a light-hearted tone, aesthetic and an interest in providing something different to handfuls of homogeneous Man-Shooters we were growing tired of playing. Years passed and Fuse is the eventual result, somewhat resembling the original pitch, but shaped into a form that more closely resembles everything we’d hoped it would depart from. It changed because, presumably, this is what we appear to want instead.

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ConsueloFHill1062d ago SpamShow
JohnS13131062d ago

Insomniac should have just stuck with Sony. They wanted to sell a lot more copies of their games. But why buy this thing? Their PS3 sales were fine. Don't get so greedy Insomniac.

DigitalRaptor1062d ago

Insomniac.

Why did you choose to partner with EA?

Why did you listen to a focus group of 12 year olds instead of your own creativity and internal passion?

Why, oh why?