GR writes: "So why do we so frequently find ourselves exploring the abandoned Earth, confronted by the mutated leftovers of the human race? And why does the post-apocalyptic wasteland setting remain such a popular destination among gamers? Have we not yet had our fill of the same muddied colour palette and hostile oversized rats/spiders?"
The Fallout Anthology Edition is coming to PC very soon, and is packaged with some very S.P.E.C.I.A.L. bonuses.
It’s an awful downgrade to the last one they did
They included physical disc back then
I would love the classic fallout games on console. Closest I could find was atom rpg, I liked that one a lot
Getting free games is never a bad thing and Amazon Luna has new offerings for Fallout fans looking for free adventures in the Wasteland.
The most disappointing and infamous video game endings even sour the overall thoughts of a game. Most of these titles represent some of the finest entries in their respective series, marred by an ending we can't quite forgive.
There is no game called Final Fantasy VII Remake Part 2, but Rebirth had a great ending imo. Felt robbed by the ending at first, but the more I've seen it and during my 3rd playthrough, I started to understand and realize a lot more that make me appreciate the ending.
I was enjoying FFVII Remake, even though those whispers throughout the game were annoying. But the ending was so bad that I don't even want to play Rebirth. On top of that, from what I saw on reviews, the ending of Rebirth is even worse.
Also, I'm glad to see Zero Time Dilemma being recognized as the trainwreck it is. After the amazing two first games (especially the near perfect second one), the low quality of the trilogy end is baffling. The new characters are bad, the old characters don't feel like themselves, a surprise "alien technology" pops out of nowhere, the big twist was like "eh?", and it doesn't really finish the story nor explains the loose threads from the second game.
It's a theme that fits into a large range of ideas and concepts. Post apocalyptic games can be retro, soviet, beautiful, zombie filled, horror, scifi and pretty much any genre or game type. Plus you get games like TLOU and Fallout that just work wonders.
It's a perfect scenario for unrestricted murder and challenges like survival, hunting, etc. Plus it makes for an extreme situation that makes people/characters less pretentious (due to the lack of comforts of everyday life), thus making them feel more "real". It's a good scenario for action, drama, and hunting/gathering.
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Because it's coming!!
=O
All we want is the GAS!!!
I like Fallout 3 because it gives me hope, that even after a Nuclear Holocaust there is a chance for humans to survive. Granted I'll be dead before the world becomes laregly inhabitable, but it's a cool thought nonetheless. Also what makes an apolocalypse more different than a fictitous world? It's a similar environment to what we have on earth, but still different. It stimulates the imagination, brings about "what-ifs" and "imagine a _____" scenario
I think post-apocayptic environments aren't over-used at all. There are certianly dystopians and alternate realities, but not many Fallout-esque games (at least from what I've seen)