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Review: How the pretty good Faction Pack for Metro Last Light falls apart | Quarter to Three

Tom Chick: "As a storyline about a guy working his way along a subway tunnel, Metro Last Light’s checkpoint system works fine. But in a set of three separate and distinct missions that should each track your progress separately, Metro Last Light’s checkpoint system is a real killjoy, forcing you to play only one set at a time, and don’t you dare entertain the idea of checking out anything else in the game until you’re done. I appreciate that 4A Games has provided this much variety, and I really appreciate the survival-oriented scavenger hunt they’ve crafted with the ranger mission, and especially how much personality and atmosphere they’ve given it. But without a more effective delivery system than a single checkpoint overwriting all your other progress, the Faction Pack is a frustrating example of death by linearity."

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