Tyler Nagata reports:
''With the introduction of DVDs came a newly discovered desire for behind-the-scenes details about how films are made and what gets left out of the final version. Bonus content featuring missing scenes, alternate endings and director's commentaries fed a hunger that we didn't know existed. The same goes for games. Levels, features, concepts, and characters dramatically change - and sometimes even get completely cut - all the time before the final product gets shipped. Wonder what you missed and your games might've been like? Read on and see the content you never got a chance to play properly.''