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Pikmin 3 review | Thunderbolt

Matthew Sawrey, Thunderbolt writes:
Remarkably for a twelve year old franchise, Pikmin still feels like a fresh take on the strategy genre. Perhaps that’s because Nintendo’s frugal management of the series has sheltered it from the erosion of repetition – this latest instalment is the third in over a decade and the first in nine years, a rare thing for an industry obsessed with relentlessly churning out sequels. Or maybe it has more to do with the lack of imitators – Little King’s Story, Overlord and The Wonderful 101 pilfered the idea of commanding large groups of minions from a third-person perspective, but there’s been little else. Most likely it’s a combination of both these points and the fact that Pikmin’s original template was just so unique to begin with.

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