NOTE : Capcom ruined Resident Evil,Megaman,Devil May Cry and now Breath Of Fire franchise
When this current generation began, the idea of downloadable content excited gamers as this would lead to extending a game's life. The possibility of expansion packs, map packs, extra characters, etc would give a lot of replay value to a game. But most people wouldn't think it would've gotten this bad. Microsoft starts charging for map packs on Halo rather than give free content. Then it comes to the realization that most DLC is already included on the disc, and you're paying extra money for a portion of the game you should already have on the disc. Then companies like Activision who produced Guitar Hero in the end, instead of releasing DLC would release entire games yearly for $60. Games like this, Tony Hawk and Call of Duty lacked innovation from title to title but they still commanded a $60 price. This left a bad taste in consumer's mouth.