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QuakeCon 2013 Hands-On: The Elder Scrolls Online | EGM

EGM: "I’ve always felt that MMORPGs are a genre built on compromise. When the scale of the world and the number of players inhabiting it are so large, developers inevitably have to take a few shortcuts. I’m not sure any MMO will ever be as polished or immersive as it’s single-player counterpart, but there are certainly times when the tradeoff is worth it.

That’s why, before going hands-on with The Elder Scrolls Online, all of my biggest concerns about the game basically boiled down to a single question: How well will it balance its MMO-ness with its Elder Scrolls-ness?"

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