Game Front: "Last time I attended a Rome 2 event, at GDC, SEGA pulled out all the stops. People in costume, bunches of grapes — even a fake boar’s head (at least, I think it was fake).
Last week in San Francisco, there was none of that frippery. Instead, there was something infinitely more important: hands-on gameplay. A short introduction by Creative Assembly developer Al Bickham gave way to a couple of (to be honest, quite excellent) trailers, and then we were off to another room, full of rented gaming rigs."