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id Software 'Pushing Boundaries,' Focusing Only on Doom 4

Doom 4’s troubled development is no secret, but Bethesda and id Software have, until now, been silent about what went wrong behind the scenes. At Quake-Con 2013, IGN spoke with id Software’s studio director, Tim Willits, and Bethesda VP of marketing Pete Hines to find out what led to Doom’s delay, changes, and future. So what went wrong?

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Freedomland1030d ago

I still enjoy playing Doom 1 on my pc.