Nintendo Makes Games, Not Art According to Iwata

Games and customer satisfaction will play a major role in redeeming Wii U.

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PopRocks3591689d ago (Edited 1689d ago )

"Creating is like an expression of egoism. People with a strong energy to create something have a 'this is the strength I believe is right' sort of confidence to start from. Their standpoint is that 'this is the right thing to do, so this must be what's good for the customer as well.' But the final goal of a product is to resonate with and be accepted by people. You can't just force your way through. By saying 'the point is to be accepted' I mean, if you go to a customer with your idea and you realize they don't understand it, it's more important that they do and you should shift your idea."

Direct quote from the article. It's good that Iwata takes game development this seriously. Better to make sure your audience understands your craft than to force them to engage in something they won't get. Hopefully this will reflect in the upcoming and later future Wii U releases.

Starbucks_Fan1689d ago (Edited 1689d ago )

I still think he and Nintendo make the most high quality games. I buy Nintendo systems just for the exclusives, even the Wii U. 90% of my games from Nintendo systems are Nintendo franchises.

Aery1689d ago

"Creating is like an expression of egoism."

Maybe for you Iwata ... not for me and a lot of other creative people.

mii-gamer1689d ago (Edited 1689d ago )

Iwata was once a developer for hal laboratory - naturally he would think like one. I like iwata - he runs nintendo as a company that foremost concentrates on making great games- and not a company that uses games to rip gamers off (looking at EA)

andrewer1689d ago

I like him too, he is a very good example. BTW, I hate EA too haha.

Misaka_x_Touma1689d ago

His main goal most of time is Executive Director or Producer.

_QQ_1689d ago

Game development can be considerd an art,an art which Nintendo can be considerd a master of.

PopRocks3591689d ago

Even masters may not see their work as art. Hideo Kojima is considered by many to be a cinematic/game design genius and he's gone on record to say that games are not art.

It's all subjective in the end. If you think games are art, then they are. In their cases, it's something else.

brewin1689d ago

Awesome posts Poprocks! I agree with you! Bubble up sir, it is well deserved!

TongkatAli1689d ago

No one is putting a gun to someones head telling them to buy the game "like my idea or else". I see that from Nintendo stance they make games for everyone, but not everyone is going to be for the family friendly games.

3-4-51689d ago

Yea the Japanese are more respectful people in terms of taking things seriously.

1689d ago
ChickeyCantor1689d ago (Edited 1689d ago )

I've said it before

"Better to make sure your audience understands your craft than to force them to engage in something they won't get."

I still don't get why Mario catsuit is moving the mario franchise forward. But F-zero is in the archives because they believe current ideas makes it too stale to move the franchise forward. Even though if we got another F-Zero GX I would be completely content.

It's such a hit and miss with Nintendo. They damn well know what their consumers want, but in a way, still force their "We know what is right for you".

I think Iwata is being a bit of a hypocrite. ( I've defended him numerous times when people say he is the downfall of Nintendo and should resign, the hypocrisy is more geared towards Nintendo in general )

Mind you, I love their key franchise, I simply can not deny the sheer reluctance when it comes to making some obvious decisions. Nintendo does force their philosophies on people. So not sure what Iwata is rambling about.

Nintendo knows their business and they know business all too well. That's why they are still standing. But let's not forget that it took them 8 generations to level with what Sony and MS are providing for gamers in the long run ( In the long run it's a few generations, I'm more talking about the progress Nintendo makes ). Wii tried it at Online, where Mario kart worked great and Brawl was a cesspool of crappy online play. It's their stubbornness and their way of forcing their thing on the consumer that is leaving a bitter aftertaste. Nintendo can be so much more. I wanted Online play for F-zero GX back in the days. Wasn't there, because they strongly believed in Local multiplayer ( THEY STILL DO ). Pikmin3 doesn't have online play because:


while PlanetSide 2 takes 1000+ online players at once in one huge battlefield.

Seriously, I'm not hating on Nintendo. I love them, but FFS their logic is flawed as hell in so many scenarios.

I'm just sitting here waiting for Bayonetta 2 and Mario Kart 8...blergh

RicardJulianti1688d ago

"I still don't get why Mario catsuit is moving the mario franchise forward. But F-zero is in the archives because they believe current ideas makes it too stale to move the franchise forward."

It's much more than that though. What the Wii U needs right now is a larger install base, and things like Mario, Donkey Kong, Zelda are going to boost sales. Once the install base is larger, they can delve into the older franchises and more niche ones like Star Fox and F-Zero.

Don't get me wrong, I would love a new F-Zero, but now is not the time. I'd expect to see quite a few older franchises return on the Wii U. An HD 1080 Snowboarding using the balance board would be awesome, Star Fox in the same vein as SF64 would be incredible...especially if Platinum was allowed to make it, Metroid will return. They absolutely have more in store for us, they are just focusing on what is coming out in the near future.

As for Pikmin and is much more complicated than Planetside even without having 1000 players. In PS, it functions as it does in Halo....player positions, vehicle locations, damage etc is sent to each player. With Pikmin, not only does it have to relay the 100-200 Pikmin, it has to calculate their AI, the enemy locations and their AI, pellet/fruit locations, and player locations.

Also, it started as a Wii game so that might have something to do with it. I'd enjoy online, but the leaderboards and Miiverse are enough for and bingo-battle could happen in the next installment. Nothing we can do about it now.

ChickeyCantor1688d ago (Edited 1688d ago )


It's irrelevant to their nonsense reasoning why they arent developing F-zero. They have no real excuse not to.

And you clearly have no idea what you're talking about when it comes to the complexity of online games. Nintendo has no excuses. There are all sorts of techniques to make both game clients communicate and synchronize.

Pikmin did NOT start as a Wii game. It started as a Gamecube game. That is still not a reason. It's just Nintendos incompetence.

miyamoto1688d ago (Edited 1688d ago )

Direct quote from Mr. Satoru Contradiction Iwata:

"We are to blame. We relaxed our [marketing] efforts, so the consumers today still cannot understand what's so good and unique about the Wii U. Because we're always trying to be unique, it takes some energies on our side to [make] people understand the real attractions about whatever we are doing.

We have been unsuccessful in coming up with one single software with which people can understand, 'OK, this is really different.'

You call that serious about game development?
Maybe he should have thought about it before even revealing the Wii U.
Maybe he should walk his talk.

Good thing I prefer artists who make games, like Naughty Dog. They progress with forward thinking not backwards or stuck with the same toys for kiddie boys demographic since day one.

PopRocks3591687d ago

Considering Nintendo kicked their own asses into high gear and are having a game release every month starting today, yeah, I'd say they're now taking development very seriously.

Oh look, the "kiddie" argument. Tell me, how mature does your copy of Gears of War or Black Ops 2 make you feel?

+ Show (6) more repliesLast reply 1687d ago
Kalebninja1689d ago

my extremely high respect for nintendo just dropped if they say they dnt make art and theyre JUST games i guess the zelda series was an accident and they dnt think of it as anything more than a GAME now im positive that the only thing myamoto was responsible for with zelda was the idea and my appreciation for the series shouldnt go to him since he doesnt even respect it himself

rigbybot1271689d ago

All games are still games at their core, and it's good that Nintendo understands this.

1689d ago Replies(2)
jairusmonillas1689d ago

Nintendo makes the best kiddie games in my opinion. That's all there is to it, it's not on par with true masterpiece games like MGS, Final Fantasy, TLoU, GTA5, and alot more. Most Nintendo games are for the casuals not for gamers.

ibroman1689d ago

Kiddy games huh? How come 5 year olds now cant even finish the first level of the original Mario bros?

TongkatAli1689d ago (Edited 1689d ago )

5 to 12 is considered kids. You're not only a kid when you're five : /

My friend told me he beat the first lvl of Mario Bros when he was three years old, that's what his older brother told him.

bass4g1689d ago

I agree nintendo games aren't really kiddy (they just have a joyful aesthetic) but you do know that the article that said that was a joke article.

jcnba281689d ago (Edited 1689d ago )

The only kid I see here is you trolling on a NIntendo article. Grow up, you give sony fans a bad name.

Salamander1689d ago

Shutup dipshit. Thats all there is to it.

_QQ_1689d ago (Edited 1689d ago )

MGS,TLOU,FF, GTA5 are all baby games none of those are rated adult only and thats all there is to it, i only play Ao games. grow up kid.

TheDivine1689d ago

LOL @ calling GTA a masterpiece. Even TLoU (which I loved) isn't anywhere near a masterpiece. I lost interest and moved on to SMT4 3/4 of the way through.

Comparing GTA to Metroid Prime, OOT, ALTTP, Wind Waker, Xenoblade, Super Metroid, Paper Mario TTYD, DKC, Earthbound, Fire Emblem Awakening, Majoras Mask, Super Mario World, Mario 64, Path of Radiance exc is insulting. Your card should get pulled for speaking such blasphemous words of ignorance on a site for gamers. A gamer would love Nintendo because your not a gamer unless you've played Nintendo. If you actually play Nintendo you can't help but love them.

Btw try to beat Fire Emblem on Lunatic. Beat a Zelda, any of them. Beat the final boss of Metroid Prime 2, it makes Demons Souls seem like a game for puss**s. Try to get 100% on Super Mario World or find every star in Mario 64. Only a prepubescent casual would say Nintendo is for casuals.

+ Show (2) more repliesLast reply 1689d ago
unknownbystander1689d ago

"I think it's important to consider the context of Mr. Iwata's statements as well as the question of what is being referred to as "art" here. If by "art" you're meaning "making games that are mostly on-rails with hours of non-interactive, high-definition cutscenes", then you're saying games should aspire to be more like films (which are more readily accepted as art by the mainstream public). And there are indeed plenty of those to go around anymore; nowhere is that as evident and emphasized as it is at E3.

Nintendo makes games. They don't make high-def televisions, computers, operating systems, or other mass electronic devices as their competitors do, so their philosophy doesn't require compatibility and cross-marketability with them. Though we're only just now seeing what a Nintendo game looks like in HD (awesome in the case of Pikmin 3, Zelda: Wind Waker HD, Mario Kart 8, etc.), visuals and the non-interactive aspects of their products have never been as important as the core game design, mechanics, and innovation itself to Nintendo. Sadly, that often goes overlooked by gamers who look only at technical specs and whether something is 1080p or not.

I love all my systems I've had over the years and have no bias against Sony or Microsoft, but I would argue that the real "art" in Nintendo's games is the sheer craftsmanship and genuine love that goes into them, regardless of the visual elements."

-by AtlantisAuthor (IGN Article Commentor)

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