How EverQuest Next will be forged by players, shaped by Minecraft | Polygon

Polygon: "Massively multiplayer online games fail because the people who make them simply can't keep up with the gamers who play them, Sony Online Entertainment president John Smedley said today.

The solution, he believes, is to cede some of that content creation over to players through emergent storytelling, lasting consequences and perhaps most importantly, by allowing players to literally make pieces of Sony's next EverQuest, and get paid to do so."

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