ZD writes: I’ve made absolutely no secret in the past of my love of monsters. I mean, hey, I wrote an entire article about my favorite ones in the Zelda series! Sometimes my favorite monsters are anthropomorphic or humanoid, but in general I prefer my monsters to be pretty bestial.
Why am I getting into this? Well Zelda’s always had its fair share of humanoid foes. Ever since the original game, Darknuts have been a big part of the series… and they’re really just knights who are occasionally jackal-headed for some reason. And there were others too. But even with these humanoid foes present there were always plenty of bestial enemies as well. Far more interesting foes, with creative designs, strange anatomy, and sometimes creative means of fighting them. Ocarina of Time and Majora’s Mask excelled at this, as did most of the handheld games. I think it was around Twilight Princess and Skyward Sword that swordsmen or other kinds of very human enemies and monsters started becoming very common, though it was seen to a degree in The Wind Waker as well.