According to a report by Gamespot the GPU of the Xbox One has been upclocked from 800 to 853 mhz. To those unfamiliar with overclocking that may sound like a big deal. Giuseppe Nelva from DualShockers.com explains that unfortunately it isn't.
53 mhz really isn't much. It seems like another PR swing; clearly Microsoft is trying to get back at Sony on every level, but their copycat efforts might be rushed.
If it's a PR swing, why only 53Mhz? they can said it's increased to 1000Mhz+ to compete with Sony
That isn't a PR spin. That would be lying and misinforming the public. Edit I think I just jumped into your trap but never mind
it may not seem like much but improving the speed coupled with efficiency of the OS and memory resources leads to an overall performance gain. Seeing this as a bad thing makes no sense. It isnt like they are going to increase the price by the same margin they increased the performance.
xbox one is already bigger than the ps4 so it will produce more heat than the ps4, over clocking it too muck will be a bad idea. I think 53Mhz is a good choice so it won't overheat or become louder(fan) or diminish the life expectancy of the xbox one. But ps4 is still way more powerfull than the xbox one.
But it is a PR play. Not a bad one either. In case you haven't noticed the past few weeks have seen a barrage of positive MS tech articles starting with the DF RAM nonsense (192 GB "theoretical output". They're trying to claw back from the perceived - and quite real - technological inferiority against their direct competitor. At least this beats Mattick's ramblings or the schizophrenic PR we've been treated to since the unveiling of the X1. Truth is, neither an X1 nor a PS4 stands a chance against anything equipped with an i7, 670m (yes, mobile) or higher. Heck, even two 780ms gives you more than the performance of a Titan in a laptop shape. Still, when it comes down to it and leaving PCs out of the equation, the two consoles are quite similar in parts only one has more TF: PS4. And its $100 cheaper. That right there, is what MS should be attacking or spending their PR $ on: their own price tag. This is just tech-fluff for the internet hordes to fight over.
It would probably melt!
I don't know why Microsoft can't do anything to improve their console without people comparing it to Sony. Is 853MHz better than 800MHz, even if it only means 2-4 frames per second in terms of improvement? YES. So who cares what it is in relation to Sony? Besides - some people act like the difference between X1 and PS4 graphics is going to be comparable to the one between an Atari 2600 and a high end PC of today. Can't we just enjoy each console for what it is instead of CONSTANTLY worrying about any perceived differences in graphical fidelity?
Cause the general public has 0 clue about what a Mhz is.
micro$oft has really been caught with their pants down here. They are trying everything to come back against the wildly superior PS4 spec but to anyone who knows about hardware this little bump wont even be noticeable. But to the layman it's going to look like they are now using a better GPU than Sony. Just another way of manipulation by micro$oft.
@bicfitness Three words: Operating System Overhead PCs while they outpace consoles in terms of technology for a short while (until the next console comes out) are HORRIDLY inefficient machines. Why are they so inefficient? Well, PCs are designed to be flexible to be able to perform a variety of different tasks. Why is it that consoles with less powerful hardware than higher spec'ed can put out games that are on par or sometimes better? They are designed to be efficient at doing one thing...playing games. Consoles are streaming systems that you won't be typing a word document on, creating an image in Photoshop, or playing flash based Facebook games while updating your Twitter. With a little knowledge of operating systems, computer organization and computer architecture you would understand and respect this a little more. If you'd like a little reading here are the wiki articles on those subjects: https://en.wikipedia.org/wi... https://en.wikipedia.org/wi... https://en.wikipedia.org/wi... I've lived in both worlds and supported both console gaming and PC gaming. Both have their Pros and Cons. The ultimate reason console gaming has become so large and has begun to compete with PC gaming is simply the cost and ease of use. Consoles are still VERY cheap compared to gaming PCs (and NO a $500 gaming-rig will not last very long or play games any better than a console, especially given the next console advantage) and require no fussing with incompatibilities due to drivers or specific hardware that may be installed to cause a conflict. Console games are GUARANTEED to run when you put the disc in (unless you're an idiot trying to run a 360 game in your PS3). PCs you can run into problems with drivers that you may not know about until you install and try to run the game. Personally I had issues for a short time with Skyrim (PC - I like to mod) and my AMD graphics drivers for my dual 7770's (the issue being related SPECIFICALLY to Crossfire - it was eventually corrected in a newer AMD driver). If money is no object you could always build a high-end gaming rig that will always rival console, but remember you will be giving up good console exclusive games (the PC gaming market is kind of drab game-wise compared to the consoles). Although, if money was no object you could have both a high end gaming rig and a console or two making the whole argument moot.
The Xbox One is now at 1310GFLOPS still 530 GFLOPS behind the PS4.
Here we go again. http://abload.de/img/yourmo...
Talking about 53mhz in a way that would highlight it as something major would constitute PR fluff, more-so than spin. To me,Spin is saying RRoD wasn't an issue.. or that we will work 2 jobs just to afford the $599.00 PS3...
only 50 mhz separated xbox 360 and ps3 last gen and ps3 was lauded as way more powerful. there are more things that go into the consoles than clockspeed. also added new driver NOT mentioned in the article. in the end if you only play games on console with 5-5 percent better graphics your missing the point
yea, that's how you increase clock speed,.. by adding a driver,..what's your point exactly?
@HardcoreGamer21 I wouldn't say the PS4 is way more powerful than XB1. Its not even 50 percent, way more powerful would be 3-5 times the performance or the difference between X360 and the orginal Xbox. PS4 biggest advantage will be its pixel fill rate, something Sony has always had the advantage dating back to the PS2 vs Xbox. The ram seem about even with 5-6 GB being used for games by both systems. The bandwidth will allow greater pixel shader anti aliasing performance for the PS4.
And at the end of the day after all the theory's flying around, wellsaids all the way to somebody trolling. The games between the two will look exactly the same. I don't need crystal ball, just knowledge of what happened this gen.
Yeah multiplats maybe.
Yeah, seems like a slightly meaningless PR jab at Sony. Personally, I would rather them not mess with it this late in the game. The least they can do is a working console at launch.
It's a good small 6.62% increased, that's good. but it's still inferior than PS4's GPU
At the point there's nothing they can do in regard to matching the power of PS4 unless they put a delay on the console which no one in there right mind would do.
Since this has come out I've wondered if it's possible for the PS4 CPU to up clock at all? I'm gonna have to do some research on this.
It's possible to upclock everything that has a clock. Is it safe or useful? That's another story.
At this point it probably wouldn't serve to big of a purpose. If it's not broke don't fix it I guess.
Lol. Another article that's there to sway away people from getting xbox one. I'll get both system but those articles against xbox one..sheesh lol
Or maybe its intent is just to inform. Nowhere in the article it says "don't buy the Xbox one" or anything to that effect.
Its just websites looking for hits.
Its true clocking the Oc'ing the Xbone will do nothing. The PS4 has more CU's ACE's, VU's making it better no matter what the Xbones clock speed. @nickp757 I don't think Sony will increase the clock speed, increasing it will bare little or no difference. If they do it will be purely for marketing.
@gimme while a small increase in core frequency,there still a performance jump. Here is an example for the xbone and a ps4 adjustment. Xbone 800-853MHz. Ps4 800-853 Tflops 1.2-1.3. Tflops 1.8-1.9 P fill rate 12.8-13.6. 25.6-27.2 P/s T fill rate 38.4-40. 57.6-61 T/s To get flops you do gpu core count x base frequency x 2. (12 CU x800 MHz x2) To get fill rate you do base frequency x rops for pixels and tmu x frequency texture fill rate.
@Zebra but the performance difference will be next to nothing but I suppose its better than nothing.
Sometimes... just reporting actual facts can lead people away from systems.
The article could be just to inform people.
it's trying to compete? :/
a small bump is still good no matter what. Also most importantly, that deflate the rumor of a GPU downgrade from 800mhz to 750mhz due to yield issue. It seems like everyday the XB1 news are getting better and better.
When Sony fanboys and the word superior are In every article, you know the Xbox one is looking good
Also, judging from the "Disagree" we are getting in a Xbox only article, you know the Xbox 1 goods news is getting into them. LOL
They seem terrified of Xbox.. Its rather comical Don't be scuured. Its only a game console :p
Even if xbone was more powerful, which it's not! I would tell you that games are more important !!!!
Alot of it depends on the developers and how they can utilize what's given. But if we are talking about devs then Sony devs defiantly do a better job pushing titles quality to the limit compared to Microsoft.
So it's 1310 GFLOP/s now... Still 533 GFLOP/s behind PS4's GPU computational power.
Dont forget 10% of gpu is reserved for OS, so its 1.18TF
Can you please inform us who don't know a lot of the technical stuff why teraflops matter so much and why when I go to graphics card retailers I can't find info on how many does a graphics card has?Why do I think that the whole rops and teraflops thing is nitpicking things that the ps4 gpu has advantage off?
It's all paperwork really, GFLOP/s or TFLOP/s just tell people the overall computational power of something. Whole AMD GPU history, GFLOP/s on each card; http://en.wikipedia.org/wik... Also, whole Nvidia GPU history, GFLOP/s on each card; http://en.wikipedia.org/wik... Fact is though, PS4 has 50% more shader cores than Xbox One. 768 Vs 1152. 384 more shader cores will make a massive difference. It doesn't matter how people paint it, PS4 is vastly superior GPU wise.
I have a feeling donfreezer was just trying to catch you out there RGB, but i guess it backfired, the ps4 gpu is by far the better one and it will show in games within a year. The ps4 WILL have better and more stable framer per second and it WILL have better textures because of this along with the ram giving it better draw distances.It doesnt matter what console someone buys the ps4 will be the better performing console and thats that.
I'm still waiting for my reply.If they matter so much why do I see only their memory amount and clock speed in all those shops.I mean are they greedy and show us only the things they like?I mean lets say I want to buy a graphics card why can't I find those specs in the shops if they matter so much?
Great another round of specs... I keep saying it, but specs should be no concern to consumers.
Still doesn't matter if devs don't take advantage of it.. Since they will want to keep platform parity none of the advantages will be taken advantage of.
What are you talking about? The PS4 still has the advantage. A measly 53MhZ overclock really isn't that big of a deal. PS4 GPU = 1.8TFLOPS Xbox One GPU = 1.3TFLOPS PS4 still has the performance advantage. PS4 is still more powerful.
Yes BUT does it have the Optimization skills and awesome Tools MS has to offer?? NOPE so even if the PS4 has the upper hand you can bet your ass MS will do everything it can with their tools so that the XBO games can look and be some what on par with whatever the PS4 comes up with.
Link to Xbox One specs from Microsoft Please.
yet the ps4 isnt doing 60fps and the x1 is
Why post such nonesense. Developers wont take advantage? , clearly you know nothing xD.
Sure..., this is why in spite of the PS3 being a more powerful system over the xbox 360 very few PS3 multiplat games are significantly better then the 360 counterpart. Now, when it comes to exclusives sure.. nothing on 360 comes close.. Just don't expect devs to make a multiplat that much better then another version. So, clearly in fact, you, are the one that knows nothing.. It's called history.. check it out sometime.
I doubt these developers/publishers will keep "platform parity" when PS4 exclusives (1st or 3rd) smoke all 3rd party titles on console.
Console parity to multiplatforms perhaps, but exclusives, that's a totally different story! And as it stands IMO Sony has always had the upper hand. That's not to say Microsoft doesn't have some stunningly looking good games, but when you have 3rd party developers outdoing what your 1st party developers should have been doing early on in the console life cycle it doesn't look good! Example compare the Witcher 2 to the majority of the Xbox 360 1st party developers, it holds up to most if not all. The good thing about this coming generation is the fact that I believe Microsoft have a opportunity to show what they've learned from the previous two generation, but what they do with that knowledge is up to them. Have they become seasoned veterans or, are we in for the "Same Old, Same Old?
This gen PS3 had little more power maybe 5% over 360 , its 50% difference in GPU performance betwen ps4 and x1. Just becuz there are multi does not mean they wont use the extra power, did that stop them using the extra power in multis on N64 vs the ps1, or xbox vs ps2. So, clearly in fact, you, are the one that knows nothing.. It's called history.. check it out sometime.
This is just minor tweaking to optimize final build. You always want to squeeze what you can out of the system, if it can be done safely. Not sure how this can be considered a negative.
It's not a negative. More like "too little, too late". Seems like MS is finally noticing the difference in power but it's too late to do anything about it.
On N4G, anything XB1 is a negative.
Too little to compete? Under that stupid assertion the PS2 should have never been able to compete.
By compete he means "surpass". Of course Xbox One is competitive.
I think it's in terms of power. Had the PS2 been releasing at the same time as all the competition, and with none of the other advantages it had, being more expensive than the rest while being weaker, and had a somewhat tarnished reputation, then MAYBE it'd be an applicable parallel. Even though the PS2 was weaker than the rest, it wasn't in the same situation the XB1 is in now.
Too little I don't think so. Just look at the games already.
Yes but what were they running on? Best wait till they are released huh?
Yea, that means they will be even better on final hardware.
yes look at the games like ryse with its shitty textures and badly modeled characters lol then compare that to infamous lol, the ps4 games put it to shame and ryse is supposed to be the xboners looker. http://s.pro-gmedia.com/vid... http://s.pro-gmedia.com/vid...
The question to ask is why do it at this late stage? It does look on the outside as a vain attempt to compete with what it considers to be a more GPU-superior machine. Is it optimisation or desperation? At this stage in development, let it be.