Six Things a Horror Game Needs

Analog Addiction Writes, "The horror genre has increasingly improved over the years with titles like Amnesia, Slender and early-Silent Hill to name a few. These games tick most of the categories which make you feel uneasy the whole time you are playing. 2013 is also full of upcoming horror titles which look to be truly terrifying: Daylight, Outlast and Amnesia: A Machine For Pigs are a few worthy mentions. But what does a horror game need to make itself scary? Here are six factors a horror game needs to do right:"

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JunioRS1011092d ago

1. Mentally disturbed patients as the enemies(nothin creepier than that)

2. Fog
3. Possessed little girls (twins preferably)
4. Creaky door hinges (a must)
5. Defenseless protagonist
6. Creepy piano music

OwenSFisher1092d ago SpamShowReplies(1)
metaltales491092d ago

just don't did what silent hill homecoming did and you'll be fine

DestinyHeroDoomlord1092d ago (Edited 1092d ago )

What was wrong with homecoming?

TheOneWhoIsTornApart1092d ago

The first three Silent Hill games were horror masterpieces but I will admit I did like Homecoming for what it was. I really want Team Silent to get back together and make a new Silent Hill game using the Fox Engine. Kojima said he would not make it himself but would let another developer make it using his engine.