New additions to the Xbox One hardware since it was last shown at E3 include a new graphics driver and an increase to the GPU's clock speed, says Whitten.
53 Mhz, which is next to nothing. Takes it up to a 1.3 TF machine (from 1.24) compared to 1.8 on the PS4. To give you an idea of what that sort of overclocking does on PC components, 100 Mhz can squeeze out another 4-5 FPS: so half of that. This uptick puts it close to a 7770m or thereabouts - again showing how erroneous that abstract DF theoretical performance article was. In any event, the hardware is still miserably overpriced for the $500 asking price. Most sub $400 laptops have better components. Also, these constant dribs and drabs of useless, positive information are pretty desperate PR damage control for the last three months. Better hope this doesn't increase the TDP of the machine or we'll have a red ring 2.0.
Well this is no news. I sure hope the 12gb ram rumor is true.
"53 Mhz, which is next to nothing. Takes it up to a 1.3 TF machine" this barly offsets the 10% amount the XB1 OS reserves from the GPU. http://kotaku.com/the-five-...
Can I ask you a serious question? Like man to man/woman.. What the hell would the 12 GB ram solve? Aside from giving people reasons to justify why the console is so over priced? I mean most games today on my PC barely use the 6GB of ram on my PC, and on my PS3 that 256-512MB ram is still used today to create stellar titles like Heavenly Sword or The Last Of Us.
Several tech websites says the ram has been upgraded to 12gb.
I wonder what kind of new graphic's driver and how much of an increase it is.
The 12GB rumor is not a rumor. It only became a Rumor because people wanted it to become true. The origin of the 12GB rumor comes from the DevKits the developers received. The 12GB helps the developers relieve some of the stresses of development. It is really low that they would add more ram to a console considering it cost them a boat load of money when they did it with the 360. They went from 256gb to 512gb. Also if they did add the RAM they run the risk of adding more heat to the console. This is bad news because it could be the RROD all over again. I am sure and hope they learned from that mistake. Even if they do add the RAM it will still be slightly under powered. 1GB of DDR3 is equivalent to 512gb GDDR5. Also DDR3 is great for software process and stuff like that where GDDR5 is great for rendering polygons and stuff like that. If anything the DDR3 will make the xbox ones OS faster then that of the ps4.
After all the s**t MS did, people believe what they say? fanboys (facepalm)...
12 gig ram you must be smoking dat good ish
@PIRGANEK - that extra RAM could actually help in a whole host of ways. From allowing for more/higher rez textures since it shares this with the GPU, to allowing more stored data for quicker access, to simply allowing the devs to be lazier and rely on more ram instead of optimizing for it. However in the end I seriously doubt the 12gb of RAM rumor is true. (at least for retail hardware)
The 12GB rumour will NOT be true, it was just some bullshit that some guys posted as a joke on a forum, and people took it seriously. Is it were true, it would mean that MS would have to reconfigure their entire Xbone motherboard, and would mean that they would be even MORE behind in manufacturing etc. Also, it is not a good sign that they are upclocking this late, when they had so many RROD issues because of a similar thing last gen. Although the upclock is quite small, so maybe they figured it was "safe" to do it by this much.
Not sure why the complaining is for. they improved the fuel efficiency of their engine. And it doesnt cost us anymore than the original sticker price. Some companies would charge more for such a minimal performance improvement. Every little bit helps. I wouldnt be surprised if they continue to tweak the performance. Maybe take it up to 66MHz increase. As to the memory rumor...you can't solve problems by simply throwing memory at it. there is a point where the system just wont use any more than it needs.
All this 12gbs of ram talk might as well go to 16; two 8 gig modules is about 48 bucks. (Takes a puff of that sticky).
All this talk of 12gbs of ram, they might as well go to 16; two 8gbs modules..(takes a puff of that sticky).
"All this 12gbs of ram talk might as well go to 16; two 8 gig modules is about 48 bucks." You do understand that an upgrade would require a bit more than just swapping in higher cap DIMMs, right?
@xmarksdaspot_ The ESRAM is used for tiled resources; the single biggest reasons why all these Sony numbers are utterly meaningless when determining the capabilities of each console. 32mb of ESRAM is huge, twice what is really needed today. From Toms Hardware, also look for the presentation from MS on YouTube. Very interesting.. "This technique was demonstrated with a model of Mars which displayed a 3 GB texture using just 16 MB of GPU memory and in Graphine’s Granite Flight Simulator that showed "a remarkably detailed island with gliders constructed out of 64 megapixels." http://www.tomshardware.com... This is a massive advantage for the Xbox One. You want numbers? 3Gb = 16Mb. The Xbox one doesn't need raw power because it is more efficient.
^^ swankey didnt get sinjon's joke....lol I did.....pass that sinjon...** takes a pull holds inhale** maybe they could take some power from the kinect....prolly will get a gig or two of ram from dat. ** exhale**
@xmarksdaspot_ "The question is what is the ESRAM used for exactly." Frame buffer.
@ Xmarksdaspot, how do you know you aren't talking to engineers? You don't. You also don't know what you are talking about, which is why you are having to resort to ad hominem attacks on the source of this information, since you don't know enough about the actual information to be able to debate it.
12gb ram would actually be something worth talking about as an additional 4GB would become an advantage for XB1 about 4-6 years from now when they can take advantage of more than 8GB. Nothing on the market or currently available actually NEEDS more than 8GB.
in more news ps4 and x1 are still using underpowered medium end GPU's and N4G seems to think otherwise.
X1 uses less ram for OS than PS4. Balances out nicely.
Good to hear there's a slight upclock, as long as it doesn't create heat issues. So, lemme guess? Now that Xbox One's GPU is slightly faster (though still significantly behind PS4's) GPU matters all over again? Even though the war cry for the last three months was "RAM doesn't matter. GPU doesn't matter. CPU doesn't matter. It's all about Tiled Resources and Move Engines" now it's all about "teh powah of the GPU!!!" Seems par for the course. Reminds me of the Sony camp circa 2005-2006.
"Pump up the Ram, pump it up, while your feet are stompin. And the Ram is pumpin look ahead, the fanboys are jumpin"
OMG you really think the consoles are not in production already? Are people that silly? You can overclock GPU a little to squeeze out speed thats definitely plausible which can give this article merit especially since we heard earlier consoles were actually down clocked thanks to heat issues. A simple firmware update could easily do this. However its wayy to late to add an extra 4gb RAM this late into the lifecycle. They cna add it to the dev kits to maybe relieve some stress off devs as they are actually working on W7 and Nvidia dev kits as we saw in those images leaked from E3. But if people think MS can actually get out millions of these day one and only start manufacturing in say August or September there off there nut. These were being manufactured in Factories months before E3. So unless they throw away hundreds of thousands if not millions of consoles I seriously doubt they can upgrade the RAM now. Only Those who think it can make a difference and think this is some win over PS4 want this to be true.
i still think this is a bad choice to go with. overclocking a GPU dose not really worth it and it actually may cause some serious overheating problems. at best they may get few extra FPS but it wont be any game changer, besides this most assured is going to effect the life of the console.
Insignificant upgrade. Try harder, Microsofie.
@malol They're not overclocking the GPU. They're just increasing it's speed. They can do this, I assume, because they are able to increase the yield percentages at a higher frequency. Think of it in terms of CPU's. In general, there isn't any difference hardware wise between a 2.3 GHZ CPU and a 2.6GHZ CPU(not always true, sometimes there are minor differences). One is just rated to run faster without problems off the production line after fabrication. Overclocking infers that you are taking a chips clock frequency beyond it's tested/rated speed as determined by the manufacturer. It's possible to overclock because most manufacturers of CPU/GPU's tend to rate them on the safe side to prevent failure. It could be done in several ways, however, I assume it's being done by increasing the clock multiplier slightly in firmware, since the parts for the X1 are most likely already in production. This is the same way you would overclock, however in this scenario it is the manufacturers rated speed, hence not overclocking.
Xflame fanboys have spoken smh
Disagree with this, XBONE = you being 12 and mom and dad is your console maker!
"100 Mhz can squeeze out another 4-5 FPS"
Based on what? I've always overclocked my GPU and I dont think I've ever seen such an increase in frame rate from such a small OC. Also, results would vary depending on the game/engine. If my GPU was struggling to get 10FPS, would a 100mhz OC give me 50% more FPS?? Of course not. Honestly, if you want to learn absolutely nothing about tech, N4G comment section would be a good place to start.
Spot on . Even with console architectures being different , there are stuff you just can't do with Hardware .
I OC all the time. 100mhz on a 7790, 660 and 680 (three cards I've all tweaked) is about 4-5 FPS when run through benchmarking tests. I wasn't talking about bottom of the basement GPUs obviously, you can't squeeze performance out of a turd. We're looking at mid-range> lower high-end spectrum GPUs, which is what these are. 100 mhz is hardly a "small" uptick on an 800mhz GPU if we're talking about base clock frequency. You're being contentious and spouting nonsense when by your own admission and semblance of knowledge on the topic, you should know better. For the record, I never said or implied anything as ridiculous as: "If my GPU was struggling to get 10FPS, would a 100mhz OC give me 50% more FPS". I was speaking in reference to a 7770m or thereabouts, which are MID-RANGE GPUS. Or even less than that now, really.
That's assuming your GPU is struggling with only 10 fps.
Yeah 100 MHZ is a small bump but if you can squeeze 4-5 FPS I would take that any day of the week. I would rather play a game at a solid 30 FPS than 24-26 FPS so the small bump makes sense to me. What I'm laughing at is the magical numbers people seem to make up and pass their comments off as being facts. I'm seeing any where from 50 MHZ to 200 MHZ increase in GPU clock rates, and a additional 2-4 GBs of ram for XB1. Well I guess PS4 fanboys did the same thing with the 7GB of ram available to developers when Sony never confirmed or I guess denied that figure. Now I'm seeing PS4 CPUs being clocked at 2.75 GHZ. I wonder what both consoles specs will turn out to be when production finally starts in the next 6 weeks.
lol @ OC won't squeeze out more performance lmao .... that is one of the dumbest things I have read on N4G in a while, if that were true then why do people bother OC at all? I feel sorry for the people who agreed with that too. A mere 50 mhz can get you an extra 5-8 fps and anything is better then nothing. Like MS is just going to OC the GPU for nothing and risk overheating the system. <_<
Sony should increase their's too
100MHZ might not seem like much for a CPU but that kind of increase is not small by GPU standards.
53 megahertz is 6.62 percent increase over a base of 800mhz. This is pretty insignificant, hardly seems worth the effort. All it says to me is that Microsoft know they are down on performance to PS4, and are squeezing to do everything they possibly can to close the gap. Why 53 megahertz? Why not just 50? Because thats how much they are squeezing here, to the maximum they can get from their design. Overclocks don't yield linear performance increases, so a 6.62 percent increase in clocks will not yield a 6.62 percent gain in performance. Likely you'll find performance gains are significantly less, maybe they have gained 5 percent tops in real world performance. You might get another 1.5 frames per second on a 30FPS game. Like I said, hardly seems worth the bother- especially if they have done anything that will increase the voltage and thus power consumption and heat output. Most decent PC GPUs running on reference clocks can easily exceed 10 percent OC depending on architecture. A 7970 gigahertz for example already has a highly pumped 1ghz core clockspeed but generally most samples will push well beyond 1100mhz (10 percent) and be stable. 6.62 percent is nothing....its clearly a reactionary move to PS4 much like half of Microsoft's policies at the moment.
I have to agree. So many clueless fanboys. Too all those who thing increasing the RAM is going to allow for higher res textures..not without more Vram on your GPU. The X1 GPU is grossly underpowered no matter how much you overclock it
I agree with you totally fingers.
I didn't spot any "better than PS4" claims in that article, so why you thought it necessary to carry out a predictable and boring chest-beating exercise was beyond me......unless....gasp.....you 're one of those "fanboys" we hear so much about.
He never mentioned PS4....
yes he did in the fist sentence. Why dont you read before you comment.
"53 Mhz, which is next to nothing. Takes it up to a 1.3 TF machine (from 1.24) compared to 1.8 on the PS4." His first two sentences. Come on!
@Dread The article doesn't mention Ps4 at all. What did you read?
@dread this is a complete copy and past from the article, where the hell did you see him mention the PS4? Microsoft corporate vice president Marc Whitten speaks about some changes and additions Microsoft has made to the Xbox One since E3, including a 53mhz bump to the GPU speed. Microsoft corporate vice president Marc Whitten has spoken about some of the changes and additions Microsoft is making to the current Xbox One development kits, including an increase to the GPU's clock speed and a new graphics driver. Speaking on the podcast of Microsoft spokesperson Larry "Major Nelson" Hryb, Whitten said "this is the time, and this is the thing I think people are going to see as we get into Gamescom and people get their first look at new things since E3. This is the time where developers have the final dev kits in their hands, they're really working closely with us on how things have come together. There's some things that have really started to come together quite well." Whitten also said that Microsoft's internal beta for the Xbox One was currently running, and that the hardware manufacturer was releasing daily builds for the console's operating system. New additions to the Xbox One hardware since it was last shown at E3 include a new graphics driver and an increase to the GPU's clock speed, says Whitten. "Since E3, an example is that we've dropped in what we internally call our mono driver. It's our graphics driver that really is 100 percent optimised for the Xbox One hardware. You start with the base [DirectX] driver, and then you take out all parts that don't look like Xbox One and you add in everything that really optimises that experience. Almost all of our content partners have really picked it up now, and I think it's made a really nice improvement." "This is the time where we've gone from the theory of how the hardware works--what do we think the yield is going to look like, what is the thermal envelope, how do things come together--to really having them in our hands. That's the time where you start tweaking the knobs. Either your theory was right dead on, or you were a little too conservative, or you were a little too aggressive. It's actually been really good news for us, and an example of that is we've tweaked up the clock speed on our GPU from 800mhz to 853mhz."
What are you guys talking about? Dread is talking about the comment that Thomper is replying to. And Dread, it's the second sentence, but you were close.
@exterminator, sofresh, s8anicslayer Thomper is actually responding to bicfitness, not the article.
and the moral of this story is...read, understand or just be quiet :0) loving all the "disagrees" to FACTS Fanboys are fun, thick as sh!t, but fun
you guys are so funny.
Do you understand the difference between commenting on an artcle and making a reply to a comment?
wow, just wow
again read before you comment.
53 Mhz is not much of a difference. They should change to a better GPU... but now it's probably to late.
Ps4 too: both gpus suck
Don't knock it - If its True. Every little Mhz helps and it represents 6.5% increase. I don't think its intentional PR either, that's just trying to make something out of nothing. I'd say the same thing if this was about the PS4 GPU. If you don't like the XB1 don't comment in an XB1 article. @ Exterminator - Yes he did mention PS4.
You are forgeting one thing!Yes every little mhz helps but in this case they are doing an overclock,and this overclock is very diferent to the one i can do on a PC.Microsoft is overclocking a Gpu that is not made to OC especially since this OC cant be turn off like on PC!On Pc you have tools that overclock or even underclock your PC when you need it on the fly, on the xboxone the overclock is forever so this means the lifetime of the gpu has decresed,im almost sure that we will see Xboxone failure rate been higher just by implementing this OC. Not to mention that every CPU from the ones in the xboxone will react diferently to the OC.
Stop talking nonsense! Red ring occured once and M$ isnt that stupid that they will repeat the same!!! U dont need to compare with a PC.... Sony and M$ can make a system more powerful than a PC but consumers at large will not be able to afford it which will be a loss for them!!!
People keep saying "more powerful than a PC" as if the PC is a static platform. Which PC are people talking about when they say this? It seems like such a pointless thing to say when youi have people out there cramming multiple Titans, 32gigs of RAM, watercooling and CPU's that cost nearly as much as the entire PS4 console. Consoles can't compete with that...but they CAN offer a lot of performance for your money due to their customisations and everything being geared purely towards gaming performance.
If true because a speed increase is a good thing in processing circumstances I would hope that the machine also gets a cooling upgrade from the original given microsofts past with overheating with the 360.
With ms experience regarding rrod, im sure they overcompensated for it big time. Anyways the x1 is so big, you could start a campfire in there and it would still run.
More than half of the shell is ventilated to provide airflow in/out. Cooling has been a big concern and it looks like they addressed it. Oh and the unit isnt as BIG as people want to portray it. Don't they know the camera adds 10 lbs.
Just another one of many ways to silence the crowd, almost as if it's a threat, if you say this, we're gonna do it. So, shut. 20 exclusives teaser? Sure.. Let's just see if they're good enough.
A little correction : XO probably now 1.31 TF, PS4 1.84 TF.:) But i think clockspeed returned to regular 800 MHz + 3 because a downclock speed for 50 MHz and yield problems about 2 months ago.
I think you may have downclocked your brain by accident
It's a given that any article on N4G that paints the XBOX One in a positive light will be shot down by the first person to post a comment.
bicfitness, why are you even here? You obviously have no interest in Microsoft's console. What is it that compels you to rush to a new Xbox One thread and post a negative response? I'm looking for a legitimate answer because I simply don't understand that mindset.
It would be really terrific if you and every other gaming zealot would just stick to posting comments on threads related to your console of choice. Wouldn't that be better for everybody...or do you prefer to be viewed as an overly critical, insecure, fanboy?
"bicfitness, why are you even here? You obviously have no interest in Microsoft's console." Insecurities about their console of choice.
Last time I checked there were no rules stating that you could only post in articles relating to your console of choice. I also don't recall seeing any rules stating that any post in console article had to be positive. This is a news/forum-based website. If somebody wants to post a comment, regardless of its nature, then they have every right to do so and are, in fact, encouraged to do so. Free speech, bro.
I knew that someone would respond to my comment with a prefatory reference to an individuals right to express whatever is on their mind in a public forum.
So, if I began to insult you, your family and anyone associated with you on a deeply personal level then you'd be okay with that because, you know "free speech, bro".
Judging by the fact that you felt compelled to give me a rudimentary lesson in online etiquette I think that it's safe to assume that you didn't understand the point of my original comment.
"It would be really terrific if you and every other gaming zealot would just stick to posting comments on threads related to your console of choice." --- how pathetic. If you can't handle an open discussion, start a private forum and only allow people in who show you their Xbox Live name. You're just as much a zealot as he whom you criticize. 12
Look at the fanboys making excuses for other fanboys of their ilk. @TheTwelve Trolling is what this is, not an attempt to have a discussion. If you can't see the difference, it's probably because you are of the same mind as bicfitness.