AMHNetwork have published a list of things that they want to see from Killzone: Shadow Fall. Agree with their thoughts?
Personally I want some armor customization. Its a good and cheap way to make players hold into the multi-player for longer.
I want them to go all out with the MP. have some dynamic maps that will feel different from the last time you played in it. give me a huge selection of helghast/ISA weapons to pick from , more variety the better. and fix the leveling system so that I dont get bored when I hit the level cap or get all the perks and weapons. killzone mercenaries seems to be doing something like that so I have faith.
Color palette? Did you not play Killzone 3? That game had too many damn colors in it if you ask me. Anywy here's want I want for next game. 1.Custom servers. 2.A clan system similar to Kz 2. 3.In game squad feature, like Kz 2. 4. Moble spawning..ie squader or spawn nade. 5. For the love of GOD get rid of the TSP's!!!! 6. Uncluttered maps. So many hidden walls from Kz 3.(TRASH) 7. More OPS maps. 3 really GG? 8. Sniper shouldn't have an assault rifle. 9. Better stat tracking. 10. 32 player like it was in Kz 2. 11. Tone down the prox mines. That's just off the top of my head. Killzone 3 was trash...please take the good from 2 and 3. Martin Connor ruined the series.
Martin Connor d*mbass was fired and i believe KZ2 multiplayer lead was brought back on board ^_^.
How bout the popularity as a battlefield or call of duty but exclusively for PS4 and all that S**t djwillie said.
1. has been covered based on videos shown off so far 2. I pray the writers stepped their game up. 30 years time skip gives them plenty of creative ideas to play with 3. Hopefully 4. The only 'gimmick' is the touchpad. You swipe in certain directions to command your OWL to do stuff. Pretty neat IMO. 5. Based on KZ M and recent Forest footage, stealth is obviously going to be part of the game What I want in KZ SF is the gunplay of KZ2, KZ3 cover and slide mechanic, melee kill and KZ1 health pack. Then and only then, will KZ SF be the perfect KZ.
I will create the list right now based of MP. They first and foremost need to go back to kz1/kz2 roots List as follows - More awards, give us something to work for ( example bf3) - Spawn nade return ( just needs small tweak) - More guns - Charecter customization - kz2 clan system with tweaks - squad spawn return - go back to kz2 class balance - bring back 20 gun variables - more varied maps - more operations mode support - more game modes - theater mode/spectator
1. Multiplayer like Killzone 2. 2. Select sides at MP any time. 3. Helghast/ISA dual campaign. Not good or bad is a war. 4. Interesting characters and story, no more cliche story. 5. Customization and personalization of equipment at MP. 6. More factions, like Mass Effect series. 7. 64 players at MP, squads of 5 soldiers 8. Tough IA like Killzone 2. 9. Vehicles, jetpacks, adds and a vast arsenal. 10. Be able to Prone. 11. More operations scenarios and new missions at MP. 12. More classes of soldiers and character's customization. A lot of work needs Killzone to satisfy the customers. I have hope this time the game could reach a great result, because Killzone 3 sucks.
64 ÷ 5=¿
Helghast Platoon: 6 squads of five soldiers = 30 2 field commanders, preferably colonel. For a total of 32. The same for ISA http://killzone.wikia.com/w...
Hope Guerrilla is listening to their fans!
No! Don't add prone to Killzone. It doesn't need it. Don't. Please.
If it like kz2 ill be so damn happy But if it's like kz3 ill just play bf4 instead
That is the truth lmao. Exactly how I feel. If killzone Shadowfall is close to kz2 or better I'm not even going to get bf4. But if its like kz3 well killzone will collect dust
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