Ninja Gaiden's 2004 Xbox debut whipped up a storm that had hardcore fans taking great pleasure in mastering its difficulty while more casual players climbed the walls in frustration. Oddly though everybody seem to agree that Team Ninja had created a masterpiece, even the ones who found the ultra-fast combat a little too much to deal with.
Series creator and Team Ninja's head man, Tomonobu Itagaki, isn't one to tone things down. For Ninja Gaiden: Black Itagaki left the main game untouched but added an easier Ninja Dog difficulty setting. Everyone was happy. So what changes have been made for the sequel? Would Itagaki cave and deliver a game your parents could pick up and play? Not likely!