Eurogamer previews Darksiders: Wrath of War

The game is apparently split between an unidentified American-looking city, full of skyscrapers with chunks torn out of them and skewed at odd angles on the horizon, and the Abyss, which is supposed to be Hell-like. Eurogamer saw the former - a gathering of deserted and decrepit streets under a dark sky, where War was able to batter various emaciated humanoid demons. Vigil explained that the world was home to a lot of scripted encounters, and on cue a hulking red boss with talon-like claws and massive, Gizmo-out-of-Gremlins fuzzy ears (or possibly horns) leapt forth from a nearby rooftop, slashing away at War and roaring through his Rancor mouth (Eurogamer do hope Lucas is getting royalties), until War leapt up, chopped his arms off at the elbows and smacked him in the head. All this killing helps War harvest souls, which he needs to spend on upgrades. Just like in the Bible.

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