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Capcom’s Deep Down is an Actual Game, Can’t Say if Exclusive or Not, More info on Panta Rhei Shared

The Deep Down demo at the presentation of the PS4 left a lot of questions both on the game and on the Panta Rhei engine itself. Some of those questions were answered by Capcom’s Deputy General Manager of Technology Research and Development Masaru ijuin.

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NYC_Gamer1061d ago

I guess no check was signed to make it exclusive as of right now

dedicatedtogamers1061d ago (Edited 1061d ago )

For what it's worth, not being willing to confirm or deny its exclusivity means - in my eyes - that it is probably exclusive or in the process of being locked down as an exclusive. Remember, CAPCOM is a mostly-multiplat company, but they DO make exclusives, and most other games have already been confirmed as exclusive or multiplat. For instance, immediately after the Final Fantasy 15 presentation, it was confirmed 14 was exclusive but 15 was multiplat. And Dead Rising 3? Immediately confirmed as an exclusive.

Few people thought it was incredulous that Dead Rising 3 is an Xbox One exclusive. In the same way, why is it so hard to believe that Sony might have secured its own exclusive from CAPCOM?

Ritsujun1061d ago

DTG's logic's hilarious.

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Fireseed1060d ago

@dedicated

The difference between DR3 and Deep Down is that MS is the publisher for DR3, and Capcom is the publisher of Deep Down. If the game is being published by the console manufacturer I can guarantee you that it will NEVER be seen on other consoles. HOWEVER a game published by either it's developer in this case or a 3rd party publisher has at least a chance to be seen on other platforms. For example Mass Effect was never published by MS, so it was logical that it would eventually end up on the PS3. That is why it's hard to believe, because as long as Capcom is the publisher it has a chance to come to other systems.

Ritsujun1060d ago

[email protected], did he come from a different world?

Mass Effect 1 XB360 ver. was published by MICROSOFT Game Studios.
Mass Effect 1 PC and PS3 ver. were published by Electronic Arts.

Fireseed1060d ago (Edited 1060d ago )

By referring to Mass Effect I meant Mass Effect as a franchise. The IP was never purchased by Microsoft when they financed the 360 version. Probably shouldn't have assumed people knew the specifics of what I was getting at.

But regardless my point still stands, if it was published by Sony then it has a chance to be exclusive. But if it's published by Capcom you can guarantee it will eventually be on all platforms. You do not as a company invest millions of dollars into a new proprietary engine and make it exclusive.

Ritsujun1060d ago (Edited 1060d ago )

"For example Mass Effect was NEVER PUBLISHed by MS, ... "

Whatever you say, Twister.

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Cuzzo631061d ago

The Deep Down demo ran in real time at the PS4 presentation and displayed between 10 and 20 million polygons per frame.  It had a variable frame rate above 30 frames per second and a total texture capacity of 2 GB. It ran 30 different shaders at the same time.The demo can run on a PC with an NVIDIA Geforce GTX 570, 8 GB of RAM, and an Intel Core i7 CPU. The development machines used at Capcom have Geforce GTX 680 and GTX 590 GPUs.The peak performance of the PS4 is lower than that of an high end PC theoretically, but due to the ease of development and to the streamlined architecture there are areas in which it can be superior. The same can be said about the Xbox One which has a similar architecture and potential.

(Waiting for the PC fanboys to come in and kill dreams with their tech talk denouncing what the devs said.)

GortJester1061d ago

Well Said!! I don't even have anything to add...

nirwanda1061d ago

Wow I was convinced the demo was prerendered.

Fireseed1061d ago

You know what sucks is that I have a GTX 670 in my rig right now and I can guarantee you the games I play can't handle anything near that level... crap.

Slasher7161061d ago SpamShow
fr0sty1061d ago

@Slasher, at no point did they say it wasn't an exclusive. Only that they couldn't confirm if it was or not. In other words, the negotiations are ongoing. They probably have to get the game farther along in development before they'll have enough to show Sony, MS, etc. to see if they are willing to pay up whatever amount they want for exclusivity/multiplatform. They also likely are paying close attention to pre-orders for both consoles.

Bonerboy1061d ago

Hooray my PC can run this then! (Providing it comes to PC, here's hoping) This game looks stunning and has intrigued me since its unveiling.

There's nothing more annoying than the vast bounty of almighty "Tech-Lords of N4G" (of all platforms) spreading their "by the numbers know-it-all-isms" as though they designed the bloody things.

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SephirothX211060d ago

PS4 streamlined capabilities will improve performance some bit but when it comes to rendering polygons on screen, its all about gpu speed and buffer size. The PS4 gpu is in between a GTX 580 and GTX 680. The cpu is poor relative to an i7 but the communication between cpu and gpu will be fast which is good for the speed of binding data from the cpu to the shader pipeline.

kingduqc1060d ago

Oh, it's this "Optimization" Talk again.

Tell me why a 8800GT released in November 2006 for 200$ run games at higher frame rate with the same visual quality then ps3?

http://www.anandtech.com/sh...
http://www.anandtech.com/sh...

Bioshock run at 1280*720 at 30 fps on console and 60fps at 1920*1200 on the 8800gt

Call of duty 4 run at 1280*720 at 60 fps on console and 55 at 1920*1200 on the 200$ card in 2006

Farcry 3 on consoles run in 1280*720 at 25-30 fps and on this 2006 card in 1280*1024 with an average of 45 fps. http://www.youtube.com/watc...

There is no magical Optimization, ps4 will run games just like a 7850 will, considering the AMD 9850 will release at around the same price as the 7850 in october and gain 20-30% on the previous gen of card (AMD skipping 8xxx series for those who wonder) I don't see your argument being valid.

I don't denounce what dev said, but I like to point out facts. Dev are getting paid to say nice things about the platform they work on, don't eat their words like it's free bacon.

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kupomogli1061d ago

Sony doesn't pay for exclusives.

I think they should because they've lost a lot of would be exclusives by not doing so.

dcj05241061d ago

Yeah, Metal Gear Series, Final Fantasy, Tekken, Resident Evil.If MGS V was PS4 exclusive that would be a major selling point.

slimeybrainboy1061d ago

I would rather them just fund the creation of great first party studios.

pwnsause_returns1061d ago (Edited 1061d ago )

Sony doesnt need to pay for MGSV as an exclusive anymore. gamers who buy a PS3 or will buy a PS4 tend to be MGS fans.

Slasher7161061d ago SpamShow
kupomogli1061d ago (Edited 1061d ago )

Don't know why I got disagrees when it's true.

Plus it's a compliment that Sony doesn't pay for exclusives. They don't need to buy exclusives so they keep the money on giving us good games.

The problem with that though is that when the PS3 launched, games that would have been exclusive and were originally announced as exclusives, GTA4, Devil May Cry 4, Stranglehold, Assassin's Creed, etc, were all announced as multiconsole afterwards.

You know how much Sony would have dominated this past gen if it secured the rights to those games? Especially GTA? GTA4 was going to be exclusive until Microsoft paid $75 million for it to be multiconsole. Coming from the PS2 to PS3, I'm sure anyone would have been willing to make a good deal with Sony for their first big games to remain exclusive.

NeverEnding19891061d ago (Edited 1061d ago )

SONY doesn't buy exclusives? Ever hear of Heavy Rain? How about Starhawk, Twisted Metal, Wipeout, Playstation All Stars, Heavenly Sword, PixelJunk series, SOCOM, Journey, Flower, White Knight Chronicles, or anything by Insomniac Games (Spyro, Ratchet and Clank, Resistance). Some exclusive games SONY buys, just to name a few.

And "First party" exclusives are almost entirely just studios that SONY has bought out. Again, SONY using the checkbook.

The reason we've seen GTA, Final Fantasy, and Metal Gear, among others, slip away is because SONY can no longer afford to keep these games exclusive. This isn't SONY of the 2000's. Take a look at their quarterly reports or even their stock from the last few years for proof.

SONY would love to afford to buy exclusives, as they've clearly done many times in the past.

CrossingEden1061d ago

um, what? yes sony does pay for exclusives or exclusive content, hint hint, watch dogs/AC4 exclusive dlc isn't a love letter to sony fans, unless you call sony handing ubisoft a check a love letter

TheRealHeisenberg1061d ago

Maybe change it to Sony doesn't pay for too many exclusives anymore? That would be more accurate I guess.

dedicatedtogamers1061d ago

But what's the point of an exclusive if it sells the most on your console anyway? Fanboys made much ado about FF13 going multiplat and yet it sold nearly three times as much on PS3 as it did on 360. You think Metal Gear 5 being multiplat is going to hurt the PS3? After MGS4 (and the recent Legacy Collection) still being exclusive to PS3? It's like Mass Effect: yeah, it came out on PS3 eventually, but on which console did it sell the most? 360.

Ausbo1061d ago

how do you know sony has never payed for exclusives? Those deals are never discussed with the media or public. Im sure both microsoft and sony have both payed for exclusives. Although Microsoft has probably done this a lot more, its stupid to assume sony has never done the same.

Because lets face it, no one knows except sony and the dev.

ALLWRONG1061d ago

"Sony doesn't pay for exclusives."

HAHAHAHAHAHAHA!

MazzingerZ1060d ago (Edited 1060d ago )

Well, believe it or not some devs just prefer to work with SONY, myself as a consultat tend to choose certain customers that are easy to work with hence I can deliver better services that look better in my CV even if that means less money during the assigment because I know in the long term it pays-off

BABY-JEDI1060d ago

Better to fund your own studios IMO
; )

kupomogli1060d ago (Edited 1060d ago )

@dedicatedtogamers

There's a difference between Mass Effect and these that were going to be PS3 exclusives. Mass Effect was on the 360 for five years before it was released on the PS3(the first game.)

GTA4 on the other hand was exclusive but bought out and was then multiconsole at the same time. This is a series that sold the most on the PS2 yet GTA4 sold more on the 360. As an exclusive, the PS3 would have been the only place to play GTA and the other games that were turned multiconsole, guaranteeing sales that otherwise would have went to the competitor. That's why Sony should have secured them as exclusive.

@Neverending1989

The games you listed are games that are either first party or are developed through Sony's publishing program. Much like Microsoft, Nintendo, EA, Activision, Capcom, etc, developers come to the publishers with a little bit of work put in to a potential game to receive development funds. Development funds to pay the employees, to pay for licenses on which programs they use for the game, etc.

Paying off a developer means giving them a large sum of money plus funding the development of the game. Not just funding the development.

Once the game is developed, it has to sell enough where the publisher makes all their investment back before the dev starts getting additional royalties which is normal for third party games. Probably less royalties than if they funded the games themselves.

@CrossingEden

How do we know that Sony just didn't offer additional funding so the employees can make exclusive content?

You have to assume that a lot of these employees have down time after a game has finished development. Could be a way for them to have less down time after the main game is completed. Or if people are being laid off after a games completion, giving them a little bit longer to work before they lose their jobs.

--

For those that were mocking my comment. Google this and see what you come up with.

"We don't buy exclusivity."

While Jack Tretton does state that they don't fund development in his speech, we know that's false, but that's also not buying exclusives. That money is a loan/investment which the developer makes no royalties until Sony starts to receive a profit.

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avengers19781061d ago

I don't think a game show cased first by Sony at the PS4 will be a XB1 exclusive, it may be multiplat, or PS4 exclusive, but not XB1

showtimefolks1061d ago

i could careless about exclusives from 3rd party, i believe exclusives should come from console makers them self.

I hope this is a great game and the more people that get to play/enjoy the game the better, for it to be exclusive doesn't or will not give me extra pleasure

ps4
xbox one
pc

Bigpappy1061d ago

If some one wants this exclusive, the check will be huge. The get a game to push that level of graphics is not cheap.

sarah10bermudez1061d ago SpamShow
OmegaSlayer1061d ago

Can't say clearly means it's not exclusive and it's ok.
Third party devs should stop making exclusives because it's not good for the business.

webeblazing1061d ago

funny cause i said it most likely be exclusive before and got massive disagrees. did people seriously think this was going to be exclusive. ps fanboys try to use every game to their advantage, even ignoring common sense

Keregan1060d ago

I guess there is no need for them to make it exclusive, especially if Capcom feels the demand is there on the Xone. If this game have the potential of a "Witcher or Elder Scroll" i don't see why they'll pass over the opportunity to sell 3/4/5 millions more copy for the sake of exclusivity.

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Prcko1061d ago

and displayed between 10 and 20 million polygons per frame.
ooo my god.....

TheOneWhoIsTornApart1061d ago

Not sure why you got disagrees for that lol. That is mind blowing that it has that many polys per frame. The visuals in this game will melt our faces off.

Abriael1061d ago (Edited 1061d ago )

Too many polygons, obviously. Can't beat the glory of 2D :P

levian1061d ago

I've been waiting and waiting to hear some news about this title. I know it'll be a solid three years at least before its out, but this game has me really excited.

SpideySpeakz1061d ago

I bet it won't look like that when the game launches.

_QQ_1060d ago

It never does,but let these guys dream.

thebigman1060d ago

The demo was actually built using weaker specs than PS4(and Xbone for that matter), so expect it to look better than this

wordonthestreet1061d ago SpamShowReplies(1)
HammadTheBeast1061d ago

Maybe Capcom gave Dead Rising 3 exclusivity for Xbox, and Deep Down exclusivity for PS4? I don't know. Hopefully more at Gamescom.

sobotz1061d ago

I would buy PS4 just for this game, if it's turned out PS4 exclusive.

CrimsonStar1061d ago

lol they didn't give anything away . MS gave a nice fat check to Capcom to get DR3 , and its almost surprising they didn't with deep down . I bet it will be multi because Sony would be crazy not to have claim this already as an exclusive title .

Williamson1061d ago

Its hard to predict capcom these days since they're all over the place with some poor decisions, but I doubt this will only be ps4.

Abriael1061d ago

Yeah, same here. IMHO if it was exclusive they would have said so from the start.

HammadTheBeast1061d ago

Well, the game site only lists PS4, and one of the developers said there's only plans for PS4 at the time (same response he gave for DR3 on Xbox 1).

Furesis1061d ago

@HammadTheBeast just like FFv13 and look what happened

PersonaCat1061d ago

@Furesis
Well FFv13 was exclusive all the way until it was renamed lol :p In Square's mind that somehow nullifies the exclusivity I guess.