30°
Submitted by UnRated 507d ago | article

Making Linear Story Telling Interesting in Video Games By Acknowledging the Fourth Wall

Player Effort: "Making gamers reflect on their experience with a video game by acknowledging the 4th wall by making the player an active participant in the narrative is a sure-fire way to make linear video games more compelling. Bringing in thought provoking questions and the ability to create a point in the game where the player goes through self-discovery is one of the ways this can be achieved." (BioShock, BioShock: Infinite, Culture, Spec Ops: The Line, Uncharted 2: Among Thieves)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

Slap-dot-dash

16m ago - Matt at Codec Moments writes: "‘Twas the night before Christmas, and all through the house, n... | PC
20°

New Video and Screenshots of One Piece: Pirate Warriors 3

22m ago - The video shows Luffy’s beginnings receiving the Straw Hat from Shanks to flashes of members join... | PS3
20°

Was Removing Hatred from Greenlight Censorship?

23m ago - "Censorship is a white-hot issue in the gaming world right now. Games have been pulled from sa... | Culture
10°

Axe to Compete at Forte 2

23m ago - Jeffrey 'Axe' Williamson will be headed to the University of Texas in Austin, Texas this weekend... | GameCube
Ad

Win a PS4!!

Now - Join us on Filmwatch to find out how you can win a free PS4 this holiday season! | Promoted post
40°

Latest Halo: The Master Chief Collection Update Released

27m ago - If you are a huge Halo fan and have been playing The Master Chief Collection since it launched th... | PC
Related content from friends

GamesRadar

CheatCC

Gamewise