Top
Approvals 10/3 ▼
Excalibur (1) - 1094d ago Cancel
cl1983 (2) - 1094d ago Cancel
NYC_Gamer (3) - 1094d ago Cancel
idsanty (2) - 1094d ago Cancel
Muazimus-Prime (1) - 1094d ago Cancel
jcmeadows (1) - 1094d ago Cancel
90°

A Problem of Other Minds: The Pros and Cons of Voiceless Multiplayer

The gaming industry of today is one surrounded by a constantly connected world; the way that this has permeated games and changed the way people play is discussed here.

Read Full Story >>
twinfinite.net
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community1094d ago
The story is too old to be commented.
Philoctetes1094d ago

The author should have mentioned the Souls franchise. That one benefits a lot by not supporting in-game chat -- great for the atmosphere the game wants to maintain.

jeanmorita1094d ago SpamShow
Shad0wRunner1094d ago

Next gen consoles will have a party chat feature. Sony recently announced this. So "voiceless multiplayer" games are no longer a growing concern. We will have voice and text chat capabilities...whether the devs incorporate it into their games or not.

annamalik1094d ago SpamShow
Fergusonxplainsall1094d ago

Fire in the hole!

Storm the front!

Negative!

Stick together!

Counter-Strike is still an amazing game/mod.

I need the "lift your shoulders" confused look in more games.lol

McScroggz1094d ago

Personally I think the "voiceless" multiplayer in Journey was phenomenal. Without any words I formed strong, sometimes slightly dependent relationships with people who didn't even have a name to me. It really resonated with the game, especially when you'd get separated from somebody.

Yehshuah1094d ago

in journey's case it was part of the game design and message thatgamecompany wanted to communicate. otherwise, this author thought it was a technical issue.

Show all comments (8)