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G.I May 2008: Exclusive New Gears of War 2 Details Blowout,Sony's Waggle Controller revealed, Reviews, and More

Scores out of 10, second opinions listed... second.

Dark Sector (PS3, 360) 7.5 / 8.25
Viking: Battle for Asgard (PS3, 360) 7.25 / 5.5
Sega Superstars Tennis (PS3, 360, Wii) 7.25 / 7.5
Pro Evolution Soccer 2008 (PS3, 360) 7.75 / 8
Hot Shots Golf: Out of Bounds (PS3) 8 / 8.75
MLB 08: The Show (PS3) 8.5 / 8.25 *GAME of the MONTH
Persona 3: FES (PS2) 8.25
Mana Khemia: Alchemists of Al-Revis (PS2) 7
Okami (Wii) 9.25 / 8.5
Obscure: The Aftermath (Wii, PS2, PC) 3
Destroy All Humans: Big Willy Unleashed (Wii) 5
Worms: A Space Oddity (Wii) 6.75
Major League Baseball 2K8 (Wii) 6.75
Castle of Shikigami III (Wii) 6.5
Command & Conquer 3: Kane's Wrath (PC) 7.75 / 8
Lost Empire: Immortals (PC) 7.25 / 7.5
Seven Kingdoms: Conquest (PC) 4 / 5
The World Ends With You (DS) 8.25 / 8 *HANDHELD GAME of the MONTH
Ninja Gaiden: Dragon Sword (DS) 7.75 / 8
Wild Arms XF (PSP) 7.5 / 6
Lost in Blue 3 (DS) 6.25
Teenage Zombies (DS) 6.75
Puchi Puchi Virus (DS) 7.5
FlatOut Head On (PSP) 7.5
Insecticide (DS) 5.75

Gears of War 2 Details:

Tai Kaliso: While Cole and Baird are still a big part of the story, they won't be attached to Delta Squad as the new game opens. The reunion with those popular characters will have some lead up first, and until then, you'll be meeting some new personalities. The most memorable of these new additions may be Tai, a spiritual and meditative warrior from a tradition of honor-bound fighters. This familiar archetype should add a fun and perhaps mystical dynamic to the squad.

Chairman Prescott: Lots of gamers found themselves wondering if Marcus' domineering superior officer was the head of the human government. It turns out that Hoffman is only second in command. Above him stands the Chairman, an almost dictatorial military leader who nonetheless has made the hard choices necessary to keep humanity alive through decades of warfare. As Gears 2 opens, this leader of the COG forces will deliver a speech to the troops before sending them reeling into the suicidal mission ahead.

Dizzy: In the seemingly unending struggle with the Locust Horde, the military forces of the COG have taken massive casualties. Somewhere along the way, Operation Lifeboat was enacted to bring in some fresh blood. Under this new act, the Coalition government will rescue a Stranded family and bring them into the relative story of a COG-protected zone. In return, the able-bodied men of that family join up and contribute their skills to the war effort. Such is the case with hardened soldier Dizzy, a new character who drives the massive Derrick on which Delta Squad ascends into the mountains. With a trademark drawl and an insistence on calling his truck "Betty", he's a colorful new addition to the cast.

Maria Santiago: When Emergence Day struck, Dom's wife Maria became a victim as surely as if she had died in that first attack. On that day, her children were killed. Unable to deal with the shock and loss, Maria lost herself in the ruins of civilization. For Dominic, who joined the COG to protect his family, no priority is higher than to retrieve his lost love - his very personal quest to find her is a major part of the story that unfolds in Gears 2.

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Silellak3331d ago

Interesting details, but I'd prefer to hear about any gameplay changes in SP and especially MP.

I really liked Gears of War, but the story wasn't really the strong suit so I don't expect the story of GoW2 to blow me away, either. Maybe I'm wrong, but these details don't do much to ease my fears. It sounds very standard by-the-book stereotypes - hardline dictator who acts like an ass to "keep humanity alive", the lost love of a character, the spiritual warrior, etc.

kornbeaner3331d ago

well EPIC has never been known to be a strong story teller, so expect the game to be improved on the gameplay side only.

Of course I could be wrong but if you have solid Gameplay how important is a Story??

Clinton5143331d ago (Edited 3331d ago )

And they mentioned how someone may have been asking the writers(Susan O'Connor is one of them) to dumb down the story in the first game a bit. I'm not sure if there's any truth to that but it does seem like if they spent so much on the game the least they could do is allow the writers to do their job. Especially since they top notch game writers too.

Kornbeaner- that's an interesting question you pose. Naturally a "great" game should possess both. I'm all about an involving story in games, so I'd want both. :)

EZCheez3331d ago (Edited 3331d ago )

UT3 (I'm only comparing because they are both Epic games)

Now THAT was a horrible story. I loved Gears because of the atmosphere. It really kept you interested the entire time, and while the story might not have been deep, it was certainly enough to keep you engaged. It has those tense moments where you just knew something was about to happen.

In fact, some games just don't need the most compelling story to be a great game. Case in point, Gears of War. It's alright to keep it somple sometimes.

Close_Second3331d ago (Edited 3331d ago )

...needs a major overhaul. Gears didn't really require much problem solving to beat the AI. One sequence in particular was when you had to blow up gas tanks to illuminate the area so you could stay in the light. If the AI had been better the locust would have worked out what you were doing and come up underneath the gas bottles and removed them from the environment.

Also, no more ammo and weapons lying around to just walkover. You should have to search dead corpses or downed weapons for ammo and not just walk over them to pick them up. Make it a minigame like they do with reloading (which was brilliant!).

Also, introduce some protective armor that will momentarily nullify the effects of the chainsaw providing an opportunity to avoid death-by-saw. Obviously something would need to be sacrificed by wearing the armor such as maneuverability or not being able to carry as much ammo or some types of weapons. Wouldn't it be great to be attacked with the saw only to have it result in a spray of sparks giving you a split second to move or counter attack?

Don't get me wrong, gears was an incredible next-gen experience its just the gameplay and AI were largely stuck in last-gen.

The Closing3331d ago (Edited 3331d ago )

Honestly in a game like Gears that has such distinctive fun game play thats above the rest that it can get away with something like not having a story at all, and still be an amazing experience. When I go see a movie the plot always comes first, but when it comes to video games fun game play is always what I look for first. The reason why I prefer to play Gears over a game like FF. Then there are games like mgs where everything comes together perfectly, and thats what sets a series apart from its peers.

I can already assume what's going to happen in the Gears story line. It goes something like military scientists were working on genetically altering soldiers, and something went horribly wrong, and the locust were the outcome. They obviously come from the planet hence the name locust so I'm just putting two, and two together.

edit: @close: I always felt it would be cool to be able to do some quick combo to get out of getting chain-sawed or pull a frag off you. Plus even bigger boss battles, and smarter AI, some more weapons, and maneuvers would really bring more to the experience. But most important for Gears imo is the online experience, which was what kept me coming back. More modes, and maps with which are a lot more interactive would make it even better than it already is.

kornbeaner3331d ago

So true I want both as well. But the first Gears and not to mention Unreal games have sold extremely well considering the story for both is weak or non-existing. For Gears2 to have a strong story after the first was so weak can be a double edge sword. I think they should've implemented a well rounded story into the first and Improved on it, but to go from a shallow story to a Great story (Hypothetically speaking) can ruin the franchise if not done correctly.

kevoncox3331d ago

The universe of GOW is possible one of the best in gaming. The story telling of that universe sucks. I have faith that it will be better.
This game is sounding better and better. Might be GOTY...

sonarus3331d ago

Yea epic isn't exactly known from their story. Whole time i was reading it i was trying to imagine how it would look in game and i was coming up with nothing:(. I need to see gameplay footage

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ForTheFallen3331d ago

Enjoy your 5v5 matches...lol.</sarcasm>

Breakfast3331d ago (Edited 3331d ago )

Party systems should be in every multiplayer game. Halo 3 has it perfect.

3 agrees...keep it up

"Pretty much all multiplayer shooter games should be set at 6v6...IMO that's the perfect number of people."

Depends what game. Gears should be at the most 5v5. Smaller teams means its more competitive and you can play as a 'team'. Im not saying you cant with more people but, it would be hell of alot harder.

toughNAME3331d ago

I think 5v5 would be ok...but 6v6 would have to be the limit

Pretty much all multiplayer shooter games should be set at 6v6...IMO that's the perfect number of people. But with Gears there's a lot more close combat...so 6v6 in Gears 2 may even be too much.

3331d ago
Kleptic3331d ago

yeah it totally depends on the game...Gears 1 with 4vs4 was fine imo...but Warhawk with 6vs6 is far from perfect...16 vs. 16 is awesome for that game, assuming you are playing with people that know what they are doing...

there is no 'perfect' amount that is universal...only complaint though is that if the number is low, it really leaves very little excuse for having significant lag when everyone is forced to use a broadband connection...thats pointing at you Gears...I know its more complicated than just the game (could have been in a lot of rooms with people that had very weak connections)...but I have played plenty of Halo 3, CoD 4, and Gears 1 on XBL...and Gears 1 definitely had the worse lag...its only rival is Vegas 1...it most likely had a lot to do with UE3 at the time)...

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butterfinger3331d ago

I can't wait to read this issue:)

Jim Crowslaw3331d ago

im glad a reviewer finally see Okami for the astonishment it really is

EZCheez3331d ago

I can't believe they still make it. I used to play that game over a decade ago. The spy mechanics were so original and new. Too bad it seems that it hasn't aged well. I'm still going to check it out though.

Ahh, Memories.

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