Norms For Next Gen: The Clan System

MP1st - Today, most clan battles are set up through a third-party websites such as Gamebattles. Looking back on this generation of gaming, I ask, 'why is it that the same style of clan features a website Gamebattles provide were only built into a small handful of games like Killzone and Resistance titles?'

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xReDeMpTiOnx1274d ago (Edited 1274d ago )

I wish more games has the clan system like killzone 2 did.

Killzone 2 had an amazing clan system that just needed a few tweaks

Paytaa1274d ago

Yeah I don't understand why not many devs implemented a clan system in their games. I remember Halo 2's clan system being really neat back in the day but they never did it after that.

ExPresident1273d ago

Yeah, its amazing that better clan functionality isn't required in games now, especially considering the emphasis on multiplayer.

Jaqen_Hghar1274d ago

Just let a man play with 2 people on the same console online! Split screen online should be a norm next gen!

dcj05241274d ago

Yeah. Most of these games are 60FPS so just make it 30 when splitscreening

Jaqen_Hghar1273d ago

but it's still rendering just as much after splitting the screen in half. A man would accept a solid 30fps but maybe reduce graphical fidelity instead of fps since that's kinda important in MP.

DeadlyFire1273d ago

Some games this gen allowed this, but most should next gen.