Take the engine that powered last year's dazzling (and resource heavy) Crysis and put it in the hands of other developers and what do you get? That's the question that Crytek is looking to answer as it pushes into the business of providing middleware to other developers with its powerful CryENGINE 2 technology. What does CryENGINE have to offer, and can it work on the consoles? And what's up next for Crytek? IGN took those questions and more to Harald Seeley, the engine business manager for Crytek. As a treat, Crytek also gave IGN a video shown at this year's Game Developers Conference that demonstrates the powerful and flexibility of CryENGINE 2. The video is essentially a recreation of the 2005 Sony Bravia commercial that featured 250,000 brightly colored rubber balls bouncing their way down the steep hills of San Francisco. In the case of the CryEngine 2 demonstration, this time it's teacups.
IGN talked with Harald Seeley, Engine Business Manager for Crytek. According to Seeley, his role at Crytek is to, "is to manage the licensing and support team who are responsible for providing the CryENGINE 2 to third party developers."