Sony's head of Worldwide Studios, Phil Harrison, has defended the company's decision to include a motion-sensing feature in the PS3 controller and leave out a vibration function.
Speaking to GamesIndustry.biz's Rob Fahey, when asked if he had any regrets in light of criticism regarding the controller's design, Harrison replied, "Not at all."
"I think that the next generation interfaces that can be created built on sixaxis motion sensitivity give tremendous gameplay benefits that far outweigh a reactive vibration function," he continued.
"The vibration function is the game sending a single channel of feedback to the player - six axis of input puts the player in control in a much richer, deeper way. So, game design can go in much more interesting directions as a result of that than from receiving a single input from the game itself."