Curve Studios says nothing would have changed had devs not been so vocal about the issue.
Let's just wait until they give more details about it, with M& there is always a catch
Ah, an expert on the subject I see.
Its MS, there gonna be a catch. No way its gonna have full access to the hypervisor and have all the features of a full blown dev kit.
@Icicle DRM, fee to play used games, 24-hour check-in. You don't need to be an expert to know that MS will try to squeeze every single of your pennies
They are called n4g devs . They are smarter than actuall devs!
The problem i see with the xbox One console being a devkit, is what happens if someone decides to leak the process on how to turn the Xbox One into a dev kit? or I'm I missing something here?
lol so its gotten to the point where a company says something, and you people take it as lies. If a company themselves can't prove what they are saying, you can? Oh you fanboys.
@Blaze Right, because MS hasn't tried to impose a lot of restrictions that were lifted just because they didn't get enough pre-orders. Oh Xbots
You do realize this was a planned announcement at a industry trade show before launch right? You people act like you already bought the damned thing.. Just because e3 rolls around and you assume all details are public and finalized doesn't mean its true. It just shows how little you know on the subject
@xHeavYx and that's a reason to not "trust" them? Because they had ideas they thought were great, turns out they weren't, and they removed it? So if I release iPhone 7 with a one user only lock, then change it to unlocked for everyone - i cant be trusted on anything next I announce? What logic is that? It has nothing to do with being "xbots" - its simply good news, that you seem to have a problem with. Why are you skeptical of good news? You see how much sense this isn't making? But you have six bubbles...people here must reeeally think you are smart.
You have are the first comment (negative every time might I add) on three similar articles..... We get it you can't trust MS because it's a cooperation that only wants money, and Sony isn't. Right?
@IGN The big difference is that Sony didn't try to implement DRM, 24-hour check-in, fee for used games, no self publishing for Indies... Should I go on?
And guess what, you would be naive to think that they are above that.
What? Look, you and I are both fanboys, but if you are going to have a discussion, at least make some sense. Sony said from day one that they would not implement the restrictions that MS tried to implement. Both companies want your money, but they had totally different approaches, one trying to implement restrictions and the other leaning towards gamers. I don't know you, but I want my gaming console for games, not to watch TV, while using Skype, while listening to music... http://www.youtube.com/watc...
I feel *compelled* to point out that this single tweet isn't the whole story. Not by a long shot. Curve Studios are actually very cautious about Xbox One self publishing, and have stated a MUCH more complicated view in full statements e.g. http://n4g.com/news/1319191... EDIT: I'm sorry if this looks like I'm promoting a story I submitted (I know it looks shady, seriously, sorry!), but this story and headline is actually very misleading.
It's pretty obvious too that this simply is backtracking. Fucking hell, What monster would MS had released hadn't we bitched and moaned. I'm still never going to give them any money!
And THAT is exactly why they should never listen to you..
It's pretty cool, I gotta say. However, what I'm really looking forward to is Media Molecules PS4 title. I have a feeling it's going to change game creation forever, just like they did with LBP 2 on PS3
SC2 and SC1 has better custom games and a better custom game maker.
3 disagrees from people who have never played either SC1 or 2.
The "all Xbox One are dev kits" news is actually good for anyone who wants to develop for the Xbox One, but the problem is way too much people will have full access to the console way easier like hackers. They will learn the hardware and alter its software or even chip the console faster than ever because of this. Yes, I understand that you will need clearance trough the MS website, but this could be bypassed. I just hope we don't have an "Xbox On hacked shortly after launch” scenario because this could be a huge problem for MS down the line. Online cheaters, more piracy, but more consoles sold.
This is a really good step in the right direction, and fairly impressive from what we've been told. Like many others have said though, there's going to be a catch, as there always is with MS. Just like Sony's 4D PS3 dream, MS will say things they feel are important to convey whilst leaving out the more important details they don't want us to hear. Just like Sony didn't tell us at their conference that you would have to pay for online multiplayer. Just like Microsoft told us only what they want us to hear about how "the cloud" can enhance out of the box performance.
"Just like Sony didn't tell us at their conference that you would have to pay for online multiplayer" Which conference? Because they said this right after they announced no DMR, when they were describing PS+.
After re-watching that part, yeah you're right. It still had to be clarified in a post-conference Gametrailers interview with Jack Tretton as there still was confusion about it apparently. http://www.youtube.com/watc...
I agree that companies try to tell us what we want to hear, but during the E3 conference the last bullet point for PS+ was "Immersive Multiplayer on PS4". I know that seems vague but immediately after saying this point he states that non PS+ people will still be able to fully play single player games. It wasn't 100% clear but at least above 90% to people who don't just bow down to Sony
The truth is out there but yet some fanboys just love to yell and terrorise..dont they?
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