The Challenge Is The Achievement

From eGamer, "Difficult and punishing gameplay design can be rewarding, and when the fairness of the challenge is balanced then the reward is increasingly satisfactory. A game that doesn’t feel as if its a burden upon the player’s play-through is genuinely successful in this regard. No matter how rage-inducing the game may be, if the total experience is enjoyable in the long-run, enduring the initial growing pains and difficulty curve can be alleviated by inducing player enjoyment through reward and success mechanisms in-game. Alternatively, if the game is designed well enough, a feeling of euphoria may sweep over you as you become one with your inner gaming nirvana".

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