Say what you like about Gran Turismo 5 Prologue, but there's no disputing that not only is it one of the most visually lush games on the PlayStation 3, it also provides an unsurpassed level of realism in its simulation of flinging the world's most desirable cars around beautifully realised locales. IGN recently caught up with the series' head Kazunori Yamauchi at a press event in London to discuss the future of the game, as well as life for the game's developer Polyphony Digital outside of Gran Turismo.
IGN: Obviously Gran Turismo is the stand-out title in its field on the PlayStation 3, but do you ever look at the competition elsewhere, such as Forza on the Xbox or GTR on PC?
Kazunori Yamauchi: I know there are a lot of titles out there, and some of these do things we haven't done yet. But what we're trying to do is perfect every part of what we have so far, and then move on to the next part which we will perfect, and we're doing this in steps, and we'd like people to look forward to those steps.