PluggedIn - When creating a monster-filled video game, there are certain things game designers absolutely take for granted—that are so rote they've become almost laughably stereotyped. A zombie title is bound to center on a lot of moaning, shambling and splattered brains, for instance. A werewolf game? It'll feature rage, rush and gush. And when gamemakers think vampires, they often turn to stealthy shadow-crawling.