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Submitted by Lavalamp 858d ago | article

The Harsh Reality of Indie Game Success

IGN: "The business of making games isn’t cheap these days. Even relatively inexpensive titles can easily cost millions. Industry lay-offs and the growing practice of micro-transactions and the phenomenon of Day 1 DLC are some of the more visible symptoms of systemic bloat in the AAA ecosystem; at least that’s the line towed by the fans of all things independent.

As more and more of this prolific new crop of developers begins gearing up for the next generation, that narrative doesn’t quite communicate the unique struggles and risks of those in the scene." (Bastion, Braid, Industry, Journey, Super Meat Boy, The Witness, Transistor)

3-4-5  +   858d ago
That picture is awesome.

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