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Submitted by john2 519d ago | video

Brigade 3.0 - Real-Time Path Tracing Engine - New Footage Revealed

Hayssam Keilany, creator of the amazing iCEnhancer mod for GTA IV, has posted a new video from the Brigade 3.0 engine; an engine that supports real-time path tracing. (Brigade 2 Engine, PC, PS4, Xbox One)

Attached Video
Destrania  +   519d ago
Uhh... wtf? lol
Something this gay should be xbone exclusive.

Also cool.
Major_FitZZ   518d ago | Spam
6DEAD6END6  +   519d ago
Hahaha wtf did I just watch lol
john2  +   519d ago
the point of the video is not obviously the dancing, it's about the lighting techniques ;)
Destrania  +   518d ago
Nah, I'm pretty sure it's the dancing ;-) /s . Besides, Enlighten looks crazy good compared to whatever the heck that was lol.
#2.1.1 (Edited 518d ago ) | Agree(0) | Disagree(1) | Report
dogdirt2000  +   518d ago
@Destrania,

The nature of this tech inherently means it can produce more accurate global illumination than Enlighten can.
#2.1.2 (Edited 518d ago ) | Agree(0) | Disagree(0) | Report
KingKelloggTheWH  +   519d ago
Such an awkward way to show tech
Cowflab  +   519d ago
Would you f*ck me. Id f*ck me!
Loki86  +   518d ago
This had me on the floor, nice job sir.
Einhert  +   518d ago
well that was interesting to say the least...
Holeran  +   518d ago
The lighting in that demo is fantastic. Ya maybe the dancing was goofy but if you were looking at the video for what it is showcaseing you can't help but be impressed.
Rhaigun  +   518d ago
I was impressed with the shadows. I can only think the dancing was shown to showcase how fast the shadows move in relation.

Still creepy though.
Holeran  +   518d ago
My thoughts exactly. The shadows and lighting in tandem were phenomenal.
Destrania  +   518d ago
Meh
PersonMan  +   518d ago
The Last of Us looks better than this crap!
dogdirt2000  +   518d ago
That's not what this engine is about. Brigade uses path-tracing for lighting, instead of traditional real-time rendering techniques.

It can produce very realistic lighting as it aims to simulate the rays of light bouncing around the scene as you would see occur in real life. It's very taxing to calculate this sort of lighting in real-time, which is why this and all the other Brigade engine clips are really quite impressive.
#7.1 (Edited 518d ago ) | Agree(0) | Disagree(0) | Report | Reply
PersonMan  +   517d ago
It's a pretty big performance hit for such a subtle effect.
isarai  +   518d ago
Weird way to show it but impressive nonetheless, wonder how long it'll take till the rendering noise is not visible
mrmancs  +   518d ago
Gay raving , wow cool.....
Black_McGrath  +   518d ago
Pretty sure he used the same program http://www.youtube.com/watc...

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