Hayssam Keilany, creator of the amazing iCEnhancer mod for GTA IV, has posted a new video from the Brigade 3.0 engine; an engine that supports real-time path tracing.
Uhh... wtf? lol
Something this gay should be xbone exclusive. Also cool.
Hahaha wtf did I just watch lol
the point of the video is not obviously the dancing, it's about the lighting techniques ;)
Nah, I'm pretty sure it's the dancing ;-) /s . Besides, Enlighten looks crazy good compared to whatever the heck that was lol.
@Destrania, The nature of this tech inherently means it can produce more accurate global illumination than Enlighten can.
Such an awkward way to show tech
Would you f*ck me. Id f*ck me!
This had me on the floor, nice job sir.
well that was interesting to say the least...
The lighting in that demo is fantastic. Ya maybe the dancing was goofy but if you were looking at the video for what it is showcaseing you can't help but be impressed.
I was impressed with the shadows. I can only think the dancing was shown to showcase how fast the shadows move in relation. Still creepy though.
My thoughts exactly. The shadows and lighting in tandem were phenomenal.
The Last of Us looks better than this crap!
That's not what this engine is about. Brigade uses path-tracing for lighting, instead of traditional real-time rendering techniques. It can produce very realistic lighting as it aims to simulate the rays of light bouncing around the scene as you would see occur in real life. It's very taxing to calculate this sort of lighting in real-time, which is why this and all the other Brigade engine clips are really quite impressive.
It's a pretty big performance hit for such a subtle effect.
Weird way to show it but impressive nonetheless, wonder how long it'll take till the rendering noise is not visible
Gay raving , wow cool.....
Pretty sure he used the same program http://www.youtube.com/watc...
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