iLLGaming writer, T.Ray writes:
"Following my Review of The Last of Us Multiplayer and my Guide to The Last of Us Multiplayer Survival, I’ve spent countless more hours with the game, and one fine Sunday I had to sit down and pen my thoughts down on the amazing level design The Last of Us brings to us in its understated and underrated Multiplayer More.
Whenever I beat a single player story I do not always look into the prospects of extending my unique experience on the online mode. Majority of the times I’m shown the ground thanks to the existing masters of the game and other times I’d feel it’s just a namesake multiplayer mode. At times, even the word ‘online’ appalls me. Why? Because I usually like to play my style and not fit into an alerted and fast paced mode that almost every multiplayer mode compels me to take up. 2013, year of big online games, including Crysis 3, and soon to be revealed Watch Dogs and GTA V, but before all that takes place, let’s take you deep inside a personal favourite of mine from this year, and how it has lived up to its Multiplayer mode despite the limited play modes and simplicity in style, The Last Of Us Factions. This article will re-establish the simplicity and pure level aesthetics that the game mode delivers and sets a benchmark in, while being still at war with some of the big boys of the genre"