When the first Assassin’s creed released for consoles in 2007 the game didn’t fail to disappoint. The inherent repetitiveness of the mission structure and gameplay left many gamers wanting more. A game that clearly had so much potential didn’t live up to the expectations that the hype had brought it. Enter Assassin’s Creed II: a game that arguably should have been what the first Assassin’s Creed wasn’t, it made so many radical changes to the series that everyone wanted. It ditched the bad, built on the good, and made a world that felt so real.