GR-UK writes: We caught up with Enric Alvarez, creative director of Lords of Shadow 2, to talk about nailing the character of Dracula - one you'll see "do questionable things" according to the director.
"What I can say is that Dracula in this game is going to do things that you are going to disagree [with]. We are insisting in presenting a character that is the Prince of Darkness for real. You don't earn [that title] for nothing. So we are trying to be very very clear about that this time you have the villain as the main character.
"He's got to be a complicated, often contradictory character. We hope people are going to identify, empathise, with this character. But this doesn't detract from the brutality he's going to show."
We also talk to him about the massively expanded combo system ("we have three different weapons - with three different combo trees associated to each one of them"), the decision to move to free camera control ("honestly speaking this was something the f...