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New Details on Ryse: Son of Rome

The Man Cave Cinema writes; Ryse: Son of Rome was one of the bigger launch titles announced exclusively for the Xbox One during E3. Developed by Crytek (who are also behind the Far Cry and Crysis series), Ryse is an action-adventure game about a Roman soldier seeking revenge for the murder of his family. At Microsoft's E3 press conference, we saw a short demo featuring Marius, the protagonist, leading a squad of soldiers in battle against a barbarian horde. Gameplay was mostly centered around directing your squad to various objectives (with optional Kinect voice commands) and third-person swordplay with quicktime event-driven finishing moves.

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HeavenlySnipes1168d ago

Smh

Crytek should focus on just selling their engine instead of wasting money making mediocre games. From what I've read and what they've shown this is another "lets focus on the graphics" game

MadMen1168d ago (Edited 1168d ago )

Lets wait till it is out on the shelves before we jump to conclusions

HeavenlySnipes1167d ago

IGN released a video detailing what they learned about the game from the devs at comic con. Basically, the devs said all the qte's were in place so that the camera would zoom in up close and the player can see the facial expression of those they are about to kill (aka they want to zoom into the faces so you can see all the pwetty graphics).

Given Cryteks last few games, I wouldn't be suprised if this is another game with bad writing, repetitive gameplay (don't see how QTE's with every enemy will be fun), and a forgettable story.

But hey, at least Cryengine 3 looks amazing right?

JokesOnYou1167d ago (Edited 1167d ago )

I'm just relieved to hear some good news about the combat system, after the Gamespot and IGN previews I read the combat sounded very disappointing. This makes me hopeful:

"The brutal, proactive combat of Ryse: Son of Rome"

"When I saw Crytek's Ryse: Son of Rome demonstrated during Microsoft's E3 press briefing, I was worried. The once Kinect and now controller-driven game, apart from being visually impressive thanks to an Xbox One upgrade, looked pretty generic. When I sat down to play it at an event later that night, I learned something that improved my outlook dramatically: Ryse has no block button".

"Instead, Ryse depends on a parry button, which automatically deflects incoming attacks when pressed with the appropriate timing. That gives it a rhythm similar to the Batman Arkham series, allowing you to land a few attacks, parry an incoming strike and then land a few more."

"Adding to this is the execution system which, again, initially had me worried. Executions are short quick-time events that let you finish off enemies in bloody, brutal ways. Take, for example, the maneuver that has you ramming a sword through a barbarian's chest and then lifting him over your head and smashing him into the ground – sort of like the world's most disgusting body slam. QTE finishing moves are nothing new for action games, but Crytek is trying to do something a little different by tying them directly into Ryse's progression system."

"The few minutes I played weren't enough to gauge whether or not the progression system will be enough to keep executions from getting stale – these are still QTEs, after all – but it is at least more interesting than scripted, unchanging finishers. The usual reward for QTEs is simply the pleasure of watching them, but tying them to specific rewards makes them more meaningful. Combined with the proactive parry system, Ryse could be more complex than it appears at first blush."
http://www.joystiq.com/2013...

Gameplay vid, showing more diversity in combat than E3 demo:
http://www.gametrailers.com...

-Things make more sense now, its more interactive instead of the normal QTE's where you have to just press a button to watch your character finish off a foe, this more or less is a choice to do a cinematic kill and gain reward points that upgrade, give health bonuses, etc also an interesting side note is that Marius Titus can be killed just as brutally as he kills.

elhebbo161168d ago (Edited 1168d ago )

Crytek was actually gonna make a survival story driven game that wouldve bin like The Last of Us. the concept was conceved way before TLoU though supposedly. apparently it was scraped, so we will never get to see what the game was like. give crytek a break, lets see how the story/plot pans out before making any judgements.

edit: anyone making the assumption that im dissing TLoU please dont, TLoU is one of my most favorite game of all time. just clarifying.

badz1491168d ago

I was surprised they didn't name the game as "Cryse" considering how they love the word itself!

loulou1168d ago

turn off the qte's and add 2 or 4 player co-op, to make one gorgeous brawler. i will buy this day 1 anyway.

i am sure that the qte's are optional, it is the co-op that i want to see

I_am_Batman1168d ago

Tell me a better way to sell an engine than to show what it is capable of by making great looking games?

thetruthx11167d ago

So far I'm hearing...

People that have played the game: This game is beautiful and fun

People that haven't played the game: This game is all Qte's

thetruthx11166d ago

This game will be a triple AAA title and one of the best games ever you'll see

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the worst1168d ago

Kinect voice commands is a joke

GamerzElite1168d ago (Edited 1168d ago )

Its a $499 remote for ur STB.

***Thx to all fanboy who are responsible for my bubbles :)

StoutBEER1168d ago

Awww gawd, im gonna go vomit

JunioRS1011168d ago

I'm going to be a debbie downer and idc who disagrees.

But I can't wait til this game gets a 6.0/10 so everyone can stop acting like this game is relevant.

Idk why I hate this game so much... It's not because it's on Xbox One, either, because I really like Dead Rising 3 and Forza.

Electric-flamingo1168d ago

That's exactly how I feel about knack!!!

And I have killzone day 1 purchase

JunioRS1011168d ago

Yeah, I can see that... I'm kinda looking forward to trying Knack though, because I was a fan of Crash Bandicoot back in the day.

It's simplistic, but it's addicting.

Knack might be a little too childish for me too though, so we'll see how it goes!

elhebbo161168d ago

maybe you hate it because you hate games that do things differently once in a while?

aaronobst1168d ago (Edited 1168d ago )

You consider quicktime events repeated ad nauseum to be different?

StoutBEER1168d ago

I'm still holding out hope a patch will take care of the QTE'S.

ovnipc1168d ago

This games looks Awesome. Better than any in that Jap game console. X1 Day1.

StoutBEER1168d ago

Jap game? That's just a bit offensive.

awesomeperson1168d ago

Just an XBOX troll account created a couple of weeks ago. Nothing to see.

I can't wait to see the reviews for Ryse though, if I pick up an Xbox One in the future, and it's not overly QTE intensive, I wouldn't mind picking it up.

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